Player Matchup

Jormungandr
Jormungandr
BasicDelta
Jormungandr
Level 8
God Stats
2W - 2L
1,314 SR
Queue Stats
6W - 17L
986 Elo+
Solo
Mercury
Mercury
HaseoKenpachi
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,240 Elo+
Solo
Nu Wa
Nu Wa
Shorty Scares
Nu Wa
Level 16
God Stats
54W - 58L
1,303 SR
Queue Stats
95W - 126L
1,227 Elo+
Solo
Bellona
Bellona
etekael
Bellona
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 65L
1,337 Elo+
Solo
Artemis
Artemis
villains909
Artemis
Level 19
God Stats
6W - 3L
1,432 SR
Queue Stats
45W - 24L
1,306 Elo+
Solo
Team Averages
Level 18
1,410 SR
1,219 Elo+

VS

Team Averages
Level 17
1,483 SR
1,226 Elo+
Merlin
Merlin
BigHairamGear
Merlin
Level 40
God Stats
20W - 15L
1,625 SR
Queue Stats
496W - 512L
1,430 Elo+
Party 1
Neith
Neith
CorneliousxM
Neith
Level 15
God Stats
70W - 76L
1,377 SR
Queue Stats
202W - 201L
1,138 Elo+
Solo
Bacchus
Bacchus
CrisIV
Bacchus
Level 8
God Stats
43W - 35L
1,409 SR
Queue Stats
73W - 83L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
Marlbour
Kukulkan
Level 14
God Stats
36W - 32L
1,506 SR
Queue Stats
69W - 84L
1,285 Elo+
Party 1
Ares
Ares
WoollenClover18
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
908 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BasicDelta
Jormungandr
20
3 / 6 / 13
13,548
903
13,016
20,259
21,801
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
19
2 / 7 / 9
12,816
854
15,247
24,622
9,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 2 / 10
14,369
958
17,577
11,140
4,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
etekael
Bellona
20
9 / 0 / 7
14,671
978
12,229
18,579
12,967
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
villains909
Artemis
20
4 / 2 / 9
13,644
910
24,059
12,627
5,292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

207

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 9
14,903
994
32,672
28,615
12,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 8 / 7
13,605
907
14,166
17,733
9,217
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
CrisIV
Bacchus
19
4 / 0 / 9
14,069
938
12,305
23,265
31,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Marlbour
Kukulkan
19
2 / 2 / 8
12,839
856
20,918
12,739
6,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

16
0 / 4 / 3
11,021
735
280
6,004
1,913

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
53
21
Kills
17
17
Deaths
21
48
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BasicDelta
Jormungandr
3
6
13
1.58
L
7
7
9
1.64
L
4
8
7
0.94
L
Bacchus
CrisIV
Bacchus
4
0
9
8.5
W
Mercury
2
7
9
0.93
L
Kukulkan
Marlbour
Kukulkan
2
2
8
3
W
3
2
10
4
L
0
4
3
0.38
W
Bellona
etekael
Bellona
9
0
7
12.5
W
Artemis
villains909
Artemis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,128
Damage
80,341
87,227
Taken
88,356
53,552
Mitigated
62,021
16,449
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BasicDelta
Jormungandr
13,016
4,687
291
691
20,259
21,801
0
16,260
3,999
33,096
0
L
32,672
4,603
0
1,454
28,615
12,378
0
8,760
19,459
72,394
0
L
14,166
6,025
0
1,643
17,733
9,217
0
3,770
13,738
0
40,999
L
Bacchus
CrisIV
Bacchus
12,305
1,418
486
859
23,265
31,575
0
6,290
16,537
31,750
0
W
Mercury
15,247
9,500
1,244
2,473
24,622
9,320
0
17,993
6,629
0
25,827
L
Kukulkan
Marlbour
Kukulkan
20,918
371
243
285
12,739
6,938
0
6,549
5,915
49,072
0
W
17,577
7,538
1,760
2,960
11,140
4,172
0
8,270
2,870
56,378
0
L
280
127
0
0
6,004
1,913
0
4,315
1,464
2,131
0
W
Bellona
etekael
Bellona
12,229
1,342
877
1,182
18,579
12,967
0
15,856
2,723
0
17,562
W
Artemis
villains909
Artemis
24,059
13,470
1,243
3,728
12,627
5,292
0
7,796
4,831
0
56,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,048
Gold Earned
66,437
251
Minions Killed
241
11
Camps Cleared
2
1,292,453
Distance Traveled
1,059,150
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,548
903
44
3
0
253,014
0
L
Merlin
14,903
994
83
6
1
259,596
0
L
Neith
13,605
907
57
4
0
192,249
0
L
Bacchus
14,069
938
29
2
1
286,708
0
W
Mercury
12,816
854
24
2
1
303,306
0
L
Kukulkan
12,839
856
69
5
0
275,028
0
W
Nu Wa
14,369
958
87
6
9
196,439
1
L
Ares
11,021
735
3
0
0
45,569
0
W
Bellona
14,671
978
16
1
0
296,562
0
W
Artemis
13,644
910
80
5
1
243,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role