Player Matchup

Serqet
Serqet
FRANDIRX
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,301 Elo+
Solo
Sol
Sol
gear3579
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ra
Ra
kevharris09
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,434 Elo+

VS

Team Averages
Level 63
1,321 SR
1,356 Elo+
Da Ji
Da Ji
SharpCherry
Da Ji
Level 65
God Stats
5W - 9L
1,294 SR
Queue Stats
259W - 338L
1,330 Elo+
Solo
Ymir
Ymir
VonWeazel
Ymir
Level 100
God Stats
2W - 1L
1,218 SR
Queue Stats
11W - 8L
1,372 Elo+
Party 1
Hel
Hel
xVonLlamax
Hel
Level 24
God Stats
1W - 1L
1,453 SR
Queue Stats
13W - 14L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FRANDIRX
Serqet
9
2 / 4 / 0
6,617
662
2,472
5,626
2,022
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 2
7,206
721
6,031
7,913
4,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 9 / 3
6,160
616
6,354
7,430
2,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 5
7,803
780
8,844
9,344
3,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
6 / 1 / 5
8,045
805
4,216
9,343
7,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 1 / 9
7,134
713
4,253
5,699
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
15
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
FRANDIRX
Serqet
2
4
0
0.5
W
7
3
5
3.17
W
Ymir
6
1
5
8.5
L
3
2
2
2
L
0
9
3
0.17
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,857
Damage
17,313
20,969
Taken
24,386
9,140
Mitigated
13,355
4,386
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
FRANDIRX
Serqet
2,472
222
0
641
5,626
2,022
0
1,503
4,123
0
12,164
W
8,844
3,948
0
446
9,344
3,353
765
3,392
5,643
0
19,314
W
Ymir
4,216
1,287
0
0
9,343
7,514
319
5,375
3,806
16,563
0
L
6,031
1,112
0
3,108
7,913
4,662
0
2,528
5,385
20,616
0
L
6,354
1,378
199
438
7,430
2,456
38
4,450
2,980
19,571
0
W
4,253
1,187
7,439
3,842
5,699
2,488
362
3,672
2,027
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,983
Gold Earned
22,982
79
Minions Killed
82
0
Camps Cleared
0
451,877
Distance Traveled
450,178
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,617
662
17
2
0
163,893
2
W
Da Ji
7,803
780
25
3
0
142,672
0
W
Ymir
8,045
805
23
2
0
142,646
0
L
Sol
7,206
721
32
3
0
133,387
3
L
Ra
6,160
616
30
3
0
154,597
0
W
Hel
7,134
713
34
3
0
164,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role