Player Matchup

Hel
Hel
RagnarokTheHous
Hel
Level 104
God Stats
1W - 1L
1,348 SR
Queue Stats
139W - 129L
1,402 Elo+
Party 1
Set
Set
SRC True
Set
Level 28
God Stats
13W - 12L
1,500 SR
Queue Stats
171W - 165L
1,384 Elo+
Party 1
Osiris
Osiris
Sunflower3354
Osiris
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,213 Elo+
Solo
Team Averages
Level 54
1,449 SR
1,333 Elo+

VS

Team Averages
Level 57
1,385 SR
1,262 Elo+
Merlin
Merlin
Input JUUL
Merlin
Level 17
God Stats
2W - 10L
1,298 SR
Queue Stats
31W - 49L
1,260 Elo+
Party 2
Izanami
Izanami
LightYagami_115
Izanami
Level 20
God Stats
2W - 5L
1,566 SR
Queue Stats
5W - 9L
1,247 Elo+
Solo
Fafnir
Fafnir
Pikapop Pro
Fafnir
Level 135
God Stats
0W - 3L
1,290 SR
Queue Stats
32W - 49L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,657
766
4,612
8,280
2,972
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
7 / 2 / 5
8,333
833
7,640
10,155
4,116
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 1 / 7
8,403
840
6,116
8,764
8,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Input JUUL
Merlin
10
1 / 6 / 2
7,095
710
6,849
7,059
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
5,911
591
1,615
4,600
1,235
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
4 / 5 / 1
8,182
818
6,813
10,257
9,238
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
5
5
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Input JUUL
Merlin
1
6
2
0.33
L
0
4
0
0
L
Fafnir
4
5
1
0.9
W
2
2
9
3.25
W
7
2
5
4.75
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,368
Damage
15,277
27,199
Taken
21,916
15,484
Mitigated
12,516
14,857
Healing
1,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Input JUUL
Merlin
6,849
869
0
0
7,059
2,043
0
1,603
5,381
21,194
0
L
1,615
959
111
111
4,600
1,235
0
1,037
3,438
0
9,424
L
Fafnir
6,813
3,119
0
1,171
10,257
9,238
0
2,166
7,791
19,972
0
W
4,612
326
6,552
4,825
8,280
2,972
689
5,122
3,158
18,263
0
W
7,640
3,883
0
2,728
10,155
4,116
523
4,478
5,677
0
29,457
W
6,116
1,512
0
752
8,764
8,396
197
4,125
4,639
110
19,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,393
Gold Earned
21,188
96
Minions Killed
66
0
Camps Cleared
0
589,806
Distance Traveled
417,020
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,095
710
33
3
0
151,950
0
L
Izanami
5,911
591
12
1
0
100,591
3
L
Fafnir
8,182
818
21
2
0
164,479
1
W
Hel
7,657
766
29
3
0
181,504
1
W
Set
8,333
833
47
5
0
203,656
0
W
Osiris
8,403
840
20
2
0
204,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role