Player Matchup

Hercules
Hercules
JW227472
Hercules
Level 5
God Stats
5W - 5L
1,623 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 1
Scylla
Scylla
JohnizuM
Scylla
Level 24
God Stats
1W - 0L
1,504 SR
Queue Stats
6W - 3L
1,503 Elo+
Solo
Jormungandr
Jormungandr
LegitGamer247
Jormungandr
Level 19
God Stats
75W - 67L
1,266 SR
Queue Stats
414W - 421L
1,398 Elo+
Solo
Heimdallr
Heimdallr
Mapletoasted14
Heimdallr
Level 22
God Stats
24W - 17L
1,588 SR
Queue Stats
33W - 31L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
YlNGHAO
Cthulhu
Level 69
God Stats
37W - 33L
1,586 SR
Queue Stats
448W - 400L
1,534 Elo+
Party 1
Team Averages
Level 28
1,513 SR
1,486 Elo+

VS

Team Averages
Level 18
1,570 SR
1,449 Elo+
Chang'e
Chang'e
Mr Perez420
Chang'e
Level 23
God Stats
27W - 19L
1,582 SR
Queue Stats
98W - 73L
1,481 Elo+
Party 2
Merlin
Merlin
Pete5102
Merlin
Level 5
God Stats
2W - 2L
1,676 SR
Queue Stats
2W - 8L
1,441 Elo+
Solo
Tyr
Tyr
Theabsent1
Tyr
Level 8
God Stats
1W - 3L
1,555 SR
Queue Stats
12W - 15L
1,454 Elo+
Solo
Fenrir
Fenrir
travyn08
Fenrir
Level 24
God Stats
84W - 59L
1,533 SR
Queue Stats
102W - 81L
1,467 Elo+
Party 2
Neith
Neith
urielbaac
Neith
Level 29
God Stats
50W - 55L
1,502 SR
Queue Stats
62W - 70L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JW227472
Hercules
18
3 / 3 / 23
11,557
963
14,640
16,681
15,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
JohnizuM
Scylla
18
7 / 5 / 14
11,749
979
23,080
9,904
5,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
LegitGamer247
Jormungandr
19
5 / 1 / 20
12,762
1,064
11,351
13,189
12,762
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Mapletoasted14
Heimdallr
19
11 / 0 / 17
13,238
1,103
28,077
8,289
4,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
YlNGHAO
Cthulhu
19
7 / 0 / 20
12,799
1,067
18,724
18,550
26,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mr Perez420
Chang'e
17
1 / 6 / 5
10,946
912
15,756
26,416
20,283
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Pete5102
Merlin
16
1 / 10 / 4
10,200
850
10,563
14,404
5,925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 6
10,613
884
7,441
18,694
14,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
travyn08
Fenrir
17
6 / 9 / 2
11,781
982
11,767
26,773
12,636
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
urielbaac
Neith
17
0 / 3 / 7
10,331
861
14,277
17,929
7,682
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
33
33
Kills
9
9
Deaths
34
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
JW227472
Hercules
3
3
23
4.83
W
Scylla
JohnizuM
Scylla
7
5
14
2.8
W
Jormungandr
LegitGamer247
Jormungandr
5
1
20
15
W
Heimdallr
Mapletoasted14
Heimdallr
11
0
17
19.5
L
Chang'e
Mr Perez420
Chang'e
1
6
5
0.58
L
Merlin
Pete5102
Merlin
1
10
4
0.3
L
1
6
6
0.67
W
Cthulhu
YlNGHAO
Cthulhu
7
0
20
17
L
Fenrir
travyn08
Fenrir
6
9
2
0.78
L
Neith
urielbaac
Neith
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,872
Damage
59,804
66,613
Taken
104,216
64,078
Mitigated
60,852
16,162
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JW227472
Hercules
14,640
6,278
0
4,270
16,681
15,499
0
5,805
10,112
1,628
17,075
W
Scylla
JohnizuM
Scylla
23,080
3,405
0
0
9,904
5,355
0
4,113
5,791
41,090
0
W
Jormungandr
LegitGamer247
Jormungandr
11,351
2,999
0
2,614
13,189
12,762
0
5,703
7,486
41,668
0
W
Heimdallr
Mapletoasted14
Heimdallr
28,077
20,642
0
2,166
8,289
4,082
0
3,915
4,374
0
49,659
L
Chang'e
Mr Perez420
Chang'e
15,756
1,379
6,145
7,072
26,416
20,283
0
11,360
14,881
54,583
0
L
Merlin
Pete5102
Merlin
10,563
1,750
0
0
14,404
5,925
0
8,503
5,751
21,909
0
L
7,441
2,178
0
1,877
18,694
14,326
0
9,287
9,282
0
14,826
W
Cthulhu
YlNGHAO
Cthulhu
18,724
1,714
932
6,180
18,550
26,380
0
6,783
11,767
33,253
0
L
Fenrir
travyn08
Fenrir
11,767
2,716
540
1,143
26,773
12,636
0
15,139
11,434
0
21,020
L
Neith
urielbaac
Neith
14,277
7,961
0
1,184
17,929
7,682
0
9,570
8,259
0
28,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,105
Gold Earned
53,871
220
Minions Killed
173
4
Camps Cleared
3
1,087,599
Distance Traveled
1,012,861
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,557
963
11
1
0
235,618
0
W
Scylla
11,749
979
44
4
1
170,071
1
W
Jormungandr
12,762
1,064
53
4
1
194,385
1
W
Heimdallr
13,238
1,103
70
6
1
217,864
0
L
Chang'e
10,946
912
92
8
1
227,498
0
L
Merlin
10,200
850
32
3
1
153,547
0
L
Tyr
10,613
884
13
1
0
211,978
0
W
Cthulhu
12,799
1,067
42
4
1
269,661
0
L
Fenrir
11,781
982
12
1
0
232,560
2
L
Neith
10,331
861
24
2
1
187,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role