Player Matchup

Baron Samedi
Baron Samedi
KoolAidxPINKx
Baron Samedi
Level 18
God Stats
14W - 10L
1,748 SR
Queue Stats
46W - 38L
1,520 Elo+
Party 2
Hel
Hel
Tankslayer134
Hel
Level 16
God Stats
1W - 4L
1,581 SR
Queue Stats
1W - 5L
1,208 Elo+
Party 2
Ymir
Ymir
i shut you
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,457 Elo+
Party 2
Team Averages
Level 15
1,610 SR
1,395 Elo+

VS

Team Averages
Level 58
1,562 SR
1,467 Elo+
Arachne
Arachne
IAMTHEKILLER858
Arachne
Level 114
God Stats
7W - 1L
1,714 SR
Queue Stats
408W - 397L
1,474 Elo+
Party 1
Sol
Sol
WSOP_FKER31
Sol
Level 22
God Stats
6W - 5L
1,482 SR
Queue Stats
178W - 143L
1,478 Elo+
Party 1
Yemoja
Yemoja
esquivel482535
Yemoja
Level 38
God Stats
6W - 11L
1,489 SR
Queue Stats
310W - 287L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KoolAidxPINKx
Baron Samedi
11
2 / 8 / 2
8,518
608
10,188
12,274
5,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 0
8,772
627
6,945
10,589
4,911
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 3
7,820
559
2,860
13,808
8,761
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 5
10,422
744
11,040
15,488
6,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 3 / 7
9,673
691
15,171
11,148
3,938
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 14
9,869
705
5,197
4,434
4,147
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
15
15
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Baron Samedi
KoolAidxPINKx
Baron Samedi
2
8
2
0.38
L
2
2
0
1
W
6
3
7
3.17
W
0
0
14
7
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
31,408
36,671
Taken
31,070
19,301
Mitigated
14,273
11,500
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,040
8,293
251
3,700
15,488
6,188
18
9,657
5,831
0
45,045
L
Baron Samedi
KoolAidxPINKx
Baron Samedi
10,188
1,481
751
956
12,274
5,629
0
4,933
7,341
35,704
0
L
6,945
1,030
5,297
4,496
10,589
4,911
0
5,947
4,642
22,847
0
W
15,171
6,027
0
4,001
11,148
3,938
2,949
7,245
3,903
50,455
0
W
5,197
1,046
4,927
1,666
4,434
4,147
180
3,191
1,243
19,306
0
L
2,860
456
0
0
13,808
8,761
0
9,552
4,256
12,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
29,964
105
Minions Killed
142
0
Camps Cleared
0
603,785
Distance Traveled
712,469
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,422
744
45
3
0
277,695
1
L
Baron Samedi
8,518
608
47
3
0
224,276
5
L
Hel
8,772
627
39
3
0
209,923
1
W
Sol
9,673
691
65
5
0
210,436
0
W
Yemoja
9,869
705
32
2
0
224,338
1
L
Ymir
7,820
559
19
1
0
169,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role