Player Matchup

Nemesis
Nemesis
B0NESAWisRRREADY
Nemesis
Level 8
God Stats
0W - 3L
1,324 SR
Queue Stats
17W - 20L
1,344 Elo+
Party 2
Cerberus
Cerberus
CrazyTimzz
Cerberus
Level 16
God Stats
9W - 23L
1,271 SR
Queue Stats
19W - 49L
1,077 Elo+
Party 3
King Arthur
King Arthur
Dis4DoRoThY
King Arthur
Level 27
God Stats
5W - 12L
1,738 SR
Queue Stats
82W - 101L
1,212 Elo+
Party 3
Hera
Hera
Kittenkisses861
Hera
Level 19
God Stats
4W - 9L
1,324 SR
Queue Stats
57W - 74L
1,186 Elo+
Party 2
Neith
Neith
SalemMoon2200
Neith
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 15
1,431 SR
1,264 Elo+

VS

Team Averages
Level 17
1,494 SR
1,315 Elo+
Izanami
Izanami
Driply
Izanami
Level 16
God Stats
46W - 38L
1,505 SR
Queue Stats
56W - 46L
1,381 Elo+
Party 1
Scylla
Scylla
LYBNardy
Scylla
Level 18
God Stats
71W - 40L
1,530 SR
Queue Stats
100W - 83L
1,350 Elo+
Party 1
Artemis
Artemis
OmniteSandman
Artemis
Level 15
God Stats
13W - 17L
1,548 SR
Queue Stats
118W - 162L
1,240 Elo+
Solo
Yemoja
Yemoja
almostashrew
Yemoja
Level 21
God Stats
27W - 40L
1,430 SR
Queue Stats
124W - 175L
1,280 Elo+
Solo
Nike
Nike
gropin
Nike
Level 16
God Stats
6W - 6L
1,455 SR
Queue Stats
36W - 40L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 7
10,315
938
10,062
24,348
10,160
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
CrazyTimzz
Cerberus
16
2 / 10 / 2
9,958
905
10,319
24,401
24,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

King Arthur
Dis4DoRoThY
King Arthur
16
2 / 15 / 4
10,279
934
13,749
25,026
11,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 3 / 5
10,694
972
10,780
7,660
2,704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 12 / 4
9,838
894
6,159
17,361
6,884
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Driply
Izanami
20
26 / 1 / 16
14,419
1,311
38,895
14,797
6,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
LYBNardy
Scylla
19
14 / 3 / 25
13,368
1,215
17,688
14,110
5,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
18
3 / 3 / 26
11,004
1,000
10,434
8,635
3,569
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
18
3 / 0 / 24
11,221
1,020
5,282
2,688
3,399
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
gropin
Nike
19
7 / 2 / 26
11,823
1,075
14,709
15,098
13,267
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
170
9
Kills
53
53
Deaths
9
22
Assists
117
Player
Kills
Deaths
Assists
KDA
L
1
13
7
0.35
L
Cerberus
CrazyTimzz
Cerberus
2
10
2
0.3
L
King Arthur
Dis4DoRoThY
King Arthur
2
15
4
0.27
W
Izanami
Driply
Izanami
26
1
16
34
L
3
3
5
1.83
W
Scylla
LYBNardy
Scylla
14
3
25
8.83
W
Artemis
3
3
26
5.33
L
1
12
4
0.25
W
Yemoja
3
0
24
15
W
Nike
gropin
Nike
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,069
Damage
87,008
98,796
Taken
55,328
56,151
Mitigated
31,564
8,465
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,062
3,117
0
873
24,348
10,160
0
4,401
19,797
0
26,763
L
Cerberus
CrazyTimzz
Cerberus
10,319
501
25
2,747
24,401
24,790
0
6,412
17,764
35,822
0
L
King Arthur
Dis4DoRoThY
King Arthur
13,749
2,405
0
3,823
25,026
11,613
0
6,862
18,066
0
31,933
W
Izanami
Driply
Izanami
38,895
31,209
0
2,769
14,797
6,154
0
4,397
10,275
0
63,517
L
10,780
2,679
0
0
7,660
2,704
0
1,211
6,449
33,188
0
W
Scylla
LYBNardy
Scylla
17,688
3,034
0
3,361
14,110
5,175
0
4,346
9,639
44,543
0
W
Artemis
10,434
3,251
0
760
8,635
3,569
0
3,769
4,766
0
16,449
L
6,159
3,747
0
997
17,361
6,884
0
4,084
13,152
0
17,992
W
Yemoja
5,282
342
1,754
470
2,688
3,399
0
897
1,791
16,267
0
W
Nike
gropin
Nike
14,709
3,849
0
2,317
15,098
13,267
0
7,165
7,758
0
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
61,835
192
Minions Killed
187
3
Camps Cleared
3
852,004
Distance Traveled
999,373
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,315
938
34
3
2
186,410
0
L
Cerberus
9,958
905
60
5
1
169,285
1
L
King Arthur
10,279
934
43
4
0
167,843
0
W
Izanami
14,419
1,311
63
6
0
211,691
1
L
Hera
10,694
972
47
4
0
174,151
0
W
Scylla
13,368
1,215
63
6
0
188,586
0
W
Artemis
11,004
1,000
13
1
0
205,032
0
L
Neith
9,838
894
8
1
0
154,315
0
W
Yemoja
11,221
1,020
25
2
1
176,327
0
W
Nike
11,823
1,075
23
2
2
217,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role