Player Matchup

Janus
Janus
DoctorInked
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,285 Elo+
Solo
Nemesis
Nemesis
ShiverScience
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
th30nly53mp41
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,428 Elo+

VS

Team Averages
Level 57
1,480 SR
1,373 Elo+
Anubis
Anubis
KEEPIN_IT_LOKI
Anubis
Level 81
God Stats
14W - 10L
1,540 SR
Queue Stats
379W - 400L
1,417 Elo+
Party 1
Nemesis
Nemesis
SirCoffeePot578
Nemesis
Level 26
God Stats
9W - 10L
1,464 SR
Queue Stats
117W - 125L
1,315 Elo+
Party 1
Chaac
Chaac
hockeyshowcase
Chaac
Level 65
God Stats
39W - 36L
1,436 SR
Queue Stats
296W - 310L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
10,805
720
11,908
10,411
2,244
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
7
1 / 5 / 3
8,011
534
2,590
6,039
1,117
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Muzen Cab
th30nly53mp41
Ah Muzen Cab
14
4 / 13 / 2
10,633
709
10,472
15,918
6,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 12
12,122
808
14,660
14,211
5,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 6 / 15
10,364
691
1,193
11,122
3,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
12 / 5 / 8
11,845
790
11,907
19,111
11,907
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
24
24
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
11
2
12
8.5
L
Nemesis
1
5
3
0.5
W
1
6
15
1.42
W
12
5
8
3.2
L
Ah Muzen Cab
th30nly53mp41
Ah Muzen Cab
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
27,760
32,368
Taken
44,444
10,188
Mitigated
21,058
1,680
Healing
20,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,908
1,083
0
0
10,411
2,244
0
5,534
4,877
38,887
0
W
14,660
441
1,124
7,441
14,211
5,520
680
4,590
8,321
58,134
0
L
Nemesis
2,590
1,748
0
114
6,039
1,117
0
3,013
3,026
0
3,782
W
1,193
296
497
1,707
11,122
3,631
908
1,695
9,427
0
17,080
W
11,907
1,087
1,118
8,465
19,111
11,907
1,326
7,005
11,236
0
34,420
L
Ah Muzen Cab
th30nly53mp41
Ah Muzen Cab
10,472
6,081
0
1,566
15,918
6,827
0
6,117
9,801
0
36,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
34,331
95
Minions Killed
160
0
Camps Cleared
0
511,977
Distance Traveled
708,418
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,805
720
44
3
0
217,948
3
W
Anubis
12,122
808
81
5
0
239,700
0
L
Nemesis
8,011
534
3
0
0
103,110
0
W
Nemesis
10,364
691
17
1
0
231,019
0
W
Chaac
11,845
790
62
4
0
237,699
0
L
Ah Muzen Cab
10,633
709
48
3
0
190,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role