Player Matchup

Baron Samedi
Baron Samedi
DrBojanglez21
Baron Samedi
Level 18
God Stats
1W - 0L
1,440 SR
Queue Stats
6W - 3L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
KrezNoFeed
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,602 Elo+
Party 4
He Bo
He Bo
RozOwO
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,538 Elo+
Party 4
Sol
Sol
Slurpy147
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,495 Elo+
Party 1
Ymir
Ymir
xMLGxB3AST 2003
Ymir
Level 21
God Stats
2W - 0L
1,707 SR
Queue Stats
3W - 2L
1,542 Elo+
Solo
Team Averages
Level 28
1,529 SR
1,555 Elo+

VS

Team Averages
Level 58
1,550 SR
1,578 Elo+
Chaac
Chaac
Broccly
Chaac
Level 98
God Stats
0W - 2L
1,429 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 3
Eset
Eset
Jessaccino
Eset
Level 120
God Stats
3W - 6L
1,227 SR
Queue Stats
311W - 326L
1,470 Elo+
Party 2
Da Ji
Da Ji
Moesakra
Da Ji
Level 24
God Stats
0W - 1L
1,745 SR
Queue Stats
16W - 15L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Rorona17
Cthulhu
Level 27
God Stats
6W - 2L
1,511 SR
Queue Stats
250W - 246L
1,516 Elo+
Party 2
Olorun
Olorun
SellingDild0s
Olorun
Level 23
God Stats
0W - 1L
1,838 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrBojanglez21
Baron Samedi
16
10 / 4 / 12
10,103
918
13,875
9,573
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
KrezNoFeed
Kuzenbo
16
1 / 2 / 19
9,535
867
6,851
15,662
19,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
RozOwO
He Bo
18
10 / 3 / 17
10,627
966
20,326
14,527
5,287
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 15
9,459
860
13,838
7,847
2,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 3 / 13
9,567
870
8,775
11,616
10,709
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Broccly
Chaac
15
2 / 4 / 9
8,554
778
7,895
20,700
20,067
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 7 / 7
7,357
669
3,883
10,063
3,537
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Moesakra
Da Ji
15
8 / 6 / 2
8,927
812
9,836
11,982
4,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rorona17
Cthulhu
16
2 / 6 / 6
8,432
767
12,729
13,290
18,256
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 5 / 7
7,426
675
9,235
13,778
5,046
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
28
Kills
12
13
Deaths
28
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
Broccly
Chaac
2
4
9
1.63
W
Baron Samedi
DrBojanglez21
Baron Samedi
10
4
12
4
L
0
7
7
0.5
W
Kuzenbo
KrezNoFeed
Kuzenbo
1
2
19
5.25
L
Da Ji
Moesakra
Da Ji
8
6
2
1.5
L
Cthulhu
Rorona17
Cthulhu
2
6
6
0.83
W
He Bo
RozOwO
He Bo
10
3
17
6.17
L
0
5
7
0.7
W
3
1
15
10.5
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,665
Damage
43,578
59,225
Taken
69,813
42,959
Mitigated
51,417
25,340
Healing
20,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Broccly
Chaac
7,895
1,139
793
7,861
20,700
20,067
0
18,611
2,089
0
16,449
W
Baron Samedi
DrBojanglez21
Baron Samedi
13,875
1,009
6,472
2,480
9,573
4,367
441
2,900
6,580
23,236
0
L
3,883
651
1,605
724
10,063
3,537
0
9,474
589
13,725
0
W
Kuzenbo
KrezNoFeed
Kuzenbo
6,851
2,663
2,197
3,968
15,662
19,941
487
8,096
7,356
12,795
0
L
Da Ji
Moesakra
Da Ji
9,836
1,997
117
383
11,982
4,511
129
11,069
913
0
13,909
L
Cthulhu
Rorona17
Cthulhu
12,729
173
831
710
13,290
18,256
216
11,415
1,875
23,993
0
W
He Bo
RozOwO
He Bo
20,326
1,887
306
3,665
14,527
5,287
74
6,016
8,390
30,478
0
L
9,235
5,018
2,439
5,433
13,778
5,046
152
13,096
682
20,937
0
W
13,838
5,476
881
2,901
7,847
2,655
3,978
3,531
4,241
33,237
0
W
8,775
1,313
1,223
1,247
11,616
10,709
0
4,780
6,811
18,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,291
Gold Earned
40,696
103
Minions Killed
111
0
Camps Cleared
0
1,003,838
Distance Traveled
831,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,554
778
15
1
0
179,400
0
W
Baron Samedi
10,103
918
19
2
0
182,658
0
L
Eset
7,357
669
21
2
0
133,255
0
W
Kuzenbo
9,535
867
9
1
0
214,968
0
L
Da Ji
8,927
812
12
1
0
177,915
0
L
Cthulhu
8,432
767
33
3
0
168,280
0
W
He Bo
10,627
966
24
2
0
200,150
1
L
Olorun
7,426
675
30
3
0
172,751
0
W
Sol
9,459
860
39
4
0
219,160
0
W
Ymir
9,567
870
12
1
0
186,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role