Player Matchup

Fenrir
Fenrir
IsThisDnD
Fenrir
Level 41
God Stats
0W - 1L
1,286 SR
Queue Stats
29W - 55L
1,377 Elo+
Party 1
Thoth
Thoth
JuicyBean
Thoth
Level 33
God Stats
0W - 3L
1,479 SR
Queue Stats
22W - 42L
1,388 Elo+
Party 1
Cupid
Cupid
Nazkal
Cupid
Level 26
God Stats
11W - 18L
1,482 SR
Queue Stats
19W - 44L
1,334 Elo+
Party 1
Amaterasu
Amaterasu
Nexail
Amaterasu
Level 49
God Stats
20W - 41L
1,426 SR
Queue Stats
40W - 80L
1,349 Elo+
Party 1
Ymir
Ymir
Pseudozonian
Ymir
Level 47
God Stats
15W - 20L
1,630 SR
Queue Stats
30W - 55L
1,382 Elo+
Party 1
Team Averages
Level 39
1,460 SR
1,366 Elo+

VS

Team Averages
Level 58
1,421 SR
1,390 Elo+
Chiron
Chiron
CanadianMint22
Chiron
Level 63
God Stats
9W - 7L
1,470 SR
Queue Stats
16W - 25L
1,386 Elo+
Party 2
Ra
Ra
CowCutterX
Ra
Level 62
God Stats
2W - 0L
1,239 SR
Queue Stats
29W - 37L
1,411 Elo+
Party 2
Osiris
Osiris
MooseCutterx
Osiris
Level 69
God Stats
4W - 5L
1,347 SR
Queue Stats
56W - 64L
1,443 Elo+
Party 2
Yemoja
Yemoja
TimHortonZTy
Yemoja
Level 46
God Stats
2W - 4L
1,571 SR
Queue Stats
8W - 16L
1,269 Elo+
Party 2
Mercury
Mercury
WillenDylan
Mercury
Level 51
God Stats
3W - 4L
1,480 SR
Queue Stats
34W - 46L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IsThisDnD
Fenrir
12
1 / 6 / 8
8,162
480
4,945
14,555
5,188
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
JuicyBean
Thoth
13
2 / 4 / 7
8,550
503
6,361
8,419
2,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Nazkal
Cupid
14
5 / 0 / 5
8,937
526
8,260
6,262
2,169
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Nexail
Amaterasu
15
3 / 4 / 2
8,572
504
5,658
15,428
13,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 7 / 5
7,758
456
4,306
15,183
9,667
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
9,583
564
7,567
8,691
2,996
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 3
9,035
531
5,743
7,275
2,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
16
5 / 1 / 3
9,796
576
11,186
9,543
9,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
14
4 / 2 / 11
9,283
546
9,469
9,638
5,854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mercury
WillenDylan
Mercury
14
5 / 4 / 9
9,561
562
5,700
11,940
4,158
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
12
Kills
21
21
Deaths
12
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
3
2
3
2.25
L
Fenrir
IsThisDnD
Fenrir
1
6
8
0.83
L
Thoth
JuicyBean
Thoth
2
4
7
1.38
W
Osiris
5
1
3
6.5
L
Cupid
Nazkal
Cupid
5
0
5
7.5
L
Amaterasu
Nexail
Amaterasu
3
4
2
1
L
1
7
5
0.5
W
Yemoja
4
2
11
4.75
W
Mercury
WillenDylan
Mercury
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
39,665
59,847
Taken
47,087
33,604
Mitigated
25,069
14,296
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,567
3,334
512
2,592
8,691
2,996
240
1,905
6,701
0
62,941
W
5,743
627
897
1,970
7,275
2,907
643
2,243
4,982
56,988
0
L
Fenrir
IsThisDnD
Fenrir
4,945
2,194
0
4,757
14,555
5,188
0
3,631
10,874
0
43,867
L
Thoth
JuicyBean
Thoth
6,361
385
0
430
8,419
2,903
20
3,795
4,624
50,817
0
W
Osiris
11,186
3,931
0
3,455
9,543
9,154
272
352
8,857
0
52,207
L
Cupid
Nazkal
Cupid
8,260
4,129
560
2,518
6,262
2,169
108
1,921
4,341
0
44,393
L
Amaterasu
Nexail
Amaterasu
5,658
1,783
0
5,611
15,428
13,677
62
1,379
13,390
683
32,327
L
4,306
560
0
420
15,183
9,667
0
4,486
10,672
23,302
0
W
Yemoja
9,469
1,450
696
604
9,638
5,854
0
4,936
4,677
25,800
0
W
Mercury
WillenDylan
Mercury
5,700
910
0
3,354
11,940
4,158
0
1,858
10,082
0
53,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
47,258
348
Minions Killed
435
0
Camps Cleared
0
1,507,047
Distance Traveled
1,610,069
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,583
564
101
6
0
303,489
3
W
Ra
9,035
531
120
7
0
331,497
3
L
Fenrir
8,162
480
62
4
0
284,119
4
L
Thoth
8,550
503
94
6
0
287,571
8
W
Osiris
9,796
576
107
6
0
316,298
8
L
Cupid
8,937
526
94
6
0
311,195
1
L
Amaterasu
8,572
504
79
5
0
320,767
5
L
Ymir
7,758
456
19
1
0
303,395
6
W
Yemoja
9,283
546
39
2
0
297,066
0
W
Mercury
9,561
562
68
4
0
361,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role