Player Matchup

Cupid
Cupid
Amaster52
Cupid
Level 17
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 4L
1,290 Elo+
Solo
Izanami
Izanami
Coopfin
Izanami
Level 26
God Stats
1W - 5L
1,508 SR
Queue Stats
5W - 9L
1,397 Elo+
Solo
Ravana
Ravana
Grinningtrash
Ravana
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 94L
1,423 Elo+
Solo
Neith
Neith
RogueWarrior180
Neith
Level 3
God Stats
1W - 2L
1,523 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 2
Sobek
Sobek
Xx0V0X0xX
Sobek
Level 13
God Stats
1W - 1L
1,624 SR
Queue Stats
4W - 7L
1,302 Elo+
Party 2
Team Averages
Level 17
1,562 SR
1,345 Elo+

VS

Team Averages
Level 24
1,525 SR
1,421 Elo+
Zeus
Zeus
Farsyde
Zeus
Level 36
God Stats
4W - 3L
1,517 SR
Queue Stats
254W - 250L
1,445 Elo+
Party 1
Ymir
Ymir
JakesterWTF
Ymir
Level 21
God Stats
15W - 13L
1,644 SR
Queue Stats
136W - 171L
1,408 Elo+
Party 1
Fenrir
Fenrir
Yoskeha
Fenrir
Level 6
God Stats
9W - 9L
1,598 SR
Queue Stats
14W - 12L
1,495 Elo+
Party 1
Horus
Horus
Zenergy80
Horus
Level 37
God Stats
17W - 14L
1,492 SR
Queue Stats
323W - 344L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
hessssse
Kukulkan
Level 22
God Stats
12W - 10L
1,371 SR
Queue Stats
46W - 56L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Amaster52
Cupid
15
1 / 12 / 2
9,144
914
6,197
16,601
9,133
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Coopfin
Izanami
12
0 / 1 / 0
7,849
785
0
775
138
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

14
2 / 11 / 2
9,298
930
7,670
18,207
6,483
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
2 / 8 / 3
9,384
938
9,283
12,491
3,994
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Xx0V0X0xX
Sobek
15
1 / 3 / 3
9,300
930
5,759
12,686
15,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Farsyde
Zeus
17
10 / 1 / 10
10,864
1,086
16,584
4,277
1,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 1 / 21
11,198
1,120
8,965
10,658
17,548
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Yoskeha
Fenrir
16
8 / 3 / 11
10,563
1,056
11,294
8,419
5,203
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Zenergy80
Horus
17
4 / 1 / 18
10,384
1,038
6,480
10,032
8,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
hessssse
Kukulkan
17
7 / 0 / 12
11,460
1,146
13,360
3,008
1,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
107
6
Kills
35
35
Deaths
6
10
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cupid
Amaster52
Cupid
1
12
2
0.17
L
Izanami
Coopfin
Izanami
0
1
0
0
W
Zeus
Farsyde
Zeus
10
1
10
15
L
2
11
2
0.27
W
6
1
21
16.5
L
2
8
3
0.44
L
Sobek
Xx0V0X0xX
Sobek
1
3
3
0.83
W
Fenrir
Yoskeha
Fenrir
8
3
11
4.5
W
Horus
Zenergy80
Horus
4
1
18
13
W
Kukulkan
hessssse
Kukulkan
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,909
Damage
56,683
60,760
Taken
36,394
35,490
Mitigated
33,872
2,895
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Amaster52
Cupid
6,197
2,750
297
704
16,601
9,133
0
11,110
5,491
0
29,407
L
Izanami
Coopfin
Izanami
0
0
0
0
775
138
0
188
587
0
1,544
W
Zeus
Farsyde
Zeus
16,584
2,970
0
1,368
4,277
1,681
0
409
3,868
30,095
0
L
7,670
2,026
0
563
18,207
6,483
0
12,962
5,245
0
23,990
W
8,965
1,411
638
780
10,658
17,548
0
1,610
9,048
20,880
0
L
9,283
5,341
0
551
12,491
3,994
0
7,563
4,928
0
21,628
L
Sobek
Xx0V0X0xX
Sobek
5,759
526
0
780
12,686
15,742
0
7,086
5,600
12,725
0
W
Fenrir
Yoskeha
Fenrir
11,294
3,756
0
658
8,419
5,203
0
1,505
6,914
0
19,089
W
Horus
Zenergy80
Horus
6,480
2,986
3,302
3,516
10,032
8,002
0
1,402
8,630
0
13,198
W
Kukulkan
hessssse
Kukulkan
13,360
1,245
0
0
3,008
1,438
0
833
2,175
47,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,975
Gold Earned
54,469
105
Minions Killed
181
3
Camps Cleared
6
651,126
Distance Traveled
876,481
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,144
914
45
5
1
141,243
0
L
Izanami
7,849
785
1
0
1
17,346
0
W
Zeus
10,864
1,086
32
3
2
168,757
0
L
Ravana
9,298
930
34
3
1
166,710
4
W
Ymir
11,198
1,120
36
4
0
142,546
0
L
Neith
9,384
938
10
1
0
155,861
1
L
Sobek
9,300
930
15
2
0
169,966
0
W
Fenrir
10,563
1,056
15
2
1
184,978
0
W
Horus
10,384
1,038
10
1
0
172,278
0
W
Kukulkan
11,460
1,146
88
9
3
207,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role