Player Matchup

Ra
Ra
OpMid
Ra
Level 24
God Stats
18W - 9L
1,500 SR
Queue Stats
172W - 84L
1,692 Elo+
Solo
Loki
Loki
baltikat
Loki
Level 14
God Stats
6W - 3L
1,712 SR
Queue Stats
24W - 33L
1,270 Elo+
Solo
Hades
Hades
pegasopegaso123
Hades
Level 19
God Stats
14W - 5L
1,892 SR
Queue Stats
58W - 41L
1,670 Elo+
Solo
Cabrakan
Cabrakan
rapidSL0TH
Cabrakan
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 22L
1,168 Elo+
Party 1
Cernunnos
Cernunnos
rapidT3NTACL3
Cernunnos
Level 23
God Stats
13W - 19L
1,208 SR
Queue Stats
17W - 33L
1,168 Elo+
Party 1
Team Averages
Level 18
1,562 SR
1,394 Elo+

VS

Team Averages
Level 19
1,418 SR
1,433 Elo+
Bakasura
Bakasura
AegonOP
Bakasura
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
147W - 218L
1,351 Elo+
Solo
Fenrir
Fenrir
HareTrigger99
Fenrir
Level 11
God Stats
0W - 5L
1,280 SR
Queue Stats
8W - 17L
1,278 Elo+
Solo
Medusa
Medusa
Shadowskydiver
Medusa
Level 28
God Stats
37W - 28L
1,585 SR
Queue Stats
381W - 288L
1,630 Elo+
Solo
Pele
Pele
Trollito666
Pele
Level 24
God Stats
0W - 2L
1,246 SR
Queue Stats
133W - 130L
1,641 Elo+
Solo
Nike
Nike
booper999
Nike
Level 25
God Stats
46W - 24L
1,482 SR
Queue Stats
122W - 114L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
2 / 0 / 0
4,392
878
1,946
2,267
534
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
4
0 / 0 / 0
3,267
653
488
2,630
482
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
4,216
843
2,052
2,622
747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
rapidSL0TH
Cabrakan
5
0 / 0 / 0
3,369
674
240
1,851
1,086
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
rapidT3NTACL3
Cernunnos
5
0 / 0 / 0
3,297
659
278
1,273
340
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AegonOP
Bakasura
1
0 / 0 / 0
2,588
518
0
24
4
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

3
0 / 0 / 0
3,062
612
0
1,980
385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,699
740
2,174
1,993
512
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 1 / 0
3,701
740
1,743
3,234
912
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
6
0 / 1 / 0
3,396
679
1,132
3,748
1,599
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AegonOP
Bakasura
0
0
0
0
L
0
0
0
0
W
Ra
2
0
0
2
L
0
1
0
0
L
0
1
0
0
W
Loki
0
0
0
0
L
Nike
0
1
0
0
W
1
0
0
1
W
Cabrakan
rapidSL0TH
Cabrakan
0
0
0
0
W
Cernunnos
rapidT3NTACL3
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,004
Damage
5,049
10,643
Taken
10,979
3,189
Mitigated
3,412
4,874
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AegonOP
Bakasura
0
0
0
0
24
4
0
0
24
0
0
L
0
0
0
669
1,980
385
0
0
1,980
0
7,236
W
Ra
1,946
374
17
1,383
2,267
534
21
0
2,267
23,802
0
L
2,174
653
0
625
1,993
512
0
955
1,038
0
15,934
L
1,743
910
0
1,352
3,234
912
0
1,231
2,003
0
17,233
W
Loki
488
235
0
709
2,630
482
0
0
2,605
0
10,047
L
Nike
1,132
41
0
1,450
3,748
1,599
0
2,052
1,696
0
11,726
W
2,052
170
0
1,943
2,622
747
81
0
2,447
20,961
0
W
Cabrakan
rapidSL0TH
Cabrakan
240
70
0
222
1,851
1,086
0
0
1,851
2,516
0
W
Cernunnos
rapidT3NTACL3
Cernunnos
278
104
0
600
1,273
340
104
0
1,273
0
13,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,541
Gold Earned
16,446
147
Minions Killed
118
0
Camps Cleared
0
490,212
Distance Traveled
381,872
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,588
518
0
0
0
8,763
0
L
Fenrir
3,062
612
16
3
0
77,432
0
W
Ra
4,392
878
36
7
0
104,955
2
L
Medusa
3,699
740
32
6
0
95,780
2
L
Pele
3,701
740
42
8
0
111,984
2
W
Loki
3,267
653
20
4
0
125,516
2
L
Nike
3,396
679
28
6
0
87,913
0
W
Hades
4,216
843
57
11
0
90,456
0
W
Cabrakan
3,369
674
8
2
0
89,714
0
W
Cernunnos
3,297
659
26
5
0
79,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role