Player Matchup

Bacchus
Bacchus
BealTheBuilder
Bacchus
Level 16
God Stats
37W - 32L
1,469 SR
Queue Stats
58W - 83L
1,209 Elo+
Party 2
Jormungandr
Jormungandr
CamardaMaya
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,091 Elo+
Party 3
Bakasura
Bakasura
THE CRAZY RAMM
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,118 Elo+
Party 3
Cthulhu
Cthulhu
The__Young__Pope
Cthulhu
Level 17
God Stats
35W - 23L
1,553 SR
Queue Stats
59W - 68L
1,258 Elo+
Party 2
Skadi
Skadi
Woodkack
Skadi
Level 20
God Stats
34W - 35L
1,400 SR
Queue Stats
38W - 44L
1,156 Elo+
Party 2
Team Averages
Level 17
1,484 SR
1,167 Elo+

VS

Team Averages
Level 13
1,454 SR
1,132 Elo+
Cthulhu
Cthulhu
FG Doomsday
Cthulhu
Level 13
God Stats
26W - 28L
1,344 SR
Queue Stats
33W - 48L
1,109 Elo+
Party 1
Fenrir
Fenrir
Jtabieey
Fenrir
Level 12
God Stats
5W - 2L
1,654 SR
Queue Stats
24W - 48L
1,151 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snow Dimuzio
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,186 Elo+
Solo
Cu Chulainn
Cu Chulainn
Typhon III
Cu Chulainn
Level 15
God Stats
15W - 13L
1,271 SR
Queue Stats
23W - 28L
1,073 Elo+
Party 1
Ullr
Ullr
xVToonsVx
Ullr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
17,211
1,076
18,546
31,908
58,416
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
CamardaMaya
Jormungandr
20
2 / 14 / 12
14,323
895
12,587
31,399
18,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
20
7 / 16 / 13
16,155
1,010
29,360
33,727
18,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 0 / 15
15,971
998
12,807
15,445
24,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Woodkack
Skadi
20
8 / 8 / 13
15,863
991
41,855
26,111
13,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FG Doomsday
Cthulhu
20
1 / 13 / 23
15,311
957
23,571
30,735
27,645
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Jtabieey
Fenrir
17
0 / 2 / 2
12,044
753
0
3,273
1,419
Ah Muzen Cab
Snow Dimuzio
Ah Muzen Cab
20
9 / 3 / 23
16,991
1,062
33,748
14,858
7,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Typhon III
Cu Chulainn
20
21 / 6 / 9
18,986
1,187
46,258
42,647
24,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ullr
20
9 / 6 / 19
16,567
1,035
24,630
32,444
16,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
116
29
Kills
40
40
Deaths
30
65
Assists
76
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
Jormungandr
CamardaMaya
Jormungandr
2
14
12
0.57
L
Cthulhu
FG Doomsday
Cthulhu
1
13
23
0.96
L
Fenrir
Jtabieey
Fenrir
0
2
2
0.5
L
Ah Muzen Cab
Snow Dimuzio
Ah Muzen Cab
9
3
23
6.83
W
Bakasura
7
16
13
0.84
W
5
0
15
12.5
L
Cu Chulainn
Typhon III
Cu Chulainn
21
6
9
4.25
W
Skadi
Woodkack
Skadi
8
8
13
1.81
L
Ullr
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,155
Damage
128,207
138,590
Taken
123,957
133,196
Mitigated
77,377
13,231
Healing
27,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,546
3,288
400
914
31,908
58,416
0
4,429
27,479
36,400
0
W
Jormungandr
CamardaMaya
Jormungandr
12,587
5,118
0
2,592
31,399
18,392
0
7,635
23,764
36,343
0
L
Cthulhu
FG Doomsday
Cthulhu
23,571
2,810
1,092
422
30,735
27,645
0
15,182
15,120
51,217
0
L
Fenrir
Jtabieey
Fenrir
0
0
0
0
3,273
1,419
0
599
2,604
0
364
L
Ah Muzen Cab
Snow Dimuzio
Ah Muzen Cab
33,748
16,252
0
3,532
14,858
7,715
0
5,313
9,327
0
75,595
W
Bakasura
29,360
23,558
14
2,849
33,727
18,426
0
3,718
30,009
0
48,549
W
12,807
329
1,211
0
15,445
24,587
0
3,416
12,029
50,945
0
L
Cu Chulainn
Typhon III
Cu Chulainn
46,258
31,626
504
16,077
42,647
24,381
0
10,829
30,635
0
68,419
W
Skadi
Woodkack
Skadi
41,855
26,102
704
4,547
26,111
13,375
0
4,373
21,738
0
71,915
L
Ullr
24,630
15,382
0
5,622
32,444
16,217
0
12,017
19,761
0
42,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,523
Gold Earned
79,899
321
Minions Killed
253
9
Camps Cleared
3
1,488,939
Distance Traveled
1,309,634
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,211
1,076
47
3
1
363,346
2
W
Jormungandr
14,323
895
59
4
2
189,243
0
L
Cthulhu
15,311
957
58
4
0
257,720
0
L
Fenrir
12,044
753
1
0
0
113,132
0
L
Ah Muzen Cab
16,991
1,062
96
6
0
324,882
1
W
Bakasura
16,155
1,010
63
4
5
272,652
0
W
Cthulhu
15,971
998
77
5
0
373,700
0
L
Cu Chulainn
18,986
1,187
57
4
1
305,336
0
W
Skadi
15,863
991
75
5
1
289,998
0
L
Ullr
16,567
1,035
41
3
2
308,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role