Player Matchup

Baron Samedi
Baron Samedi
BunnyTails
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jaaceus
Rama
Level 107
God Stats
1W - 0L
1,255 SR
Queue Stats
17W - 15L
1,533 Elo+
Party 1
Mercury
Mercury
Kaelzon
Mercury
Level 65
God Stats
18W - 21L
1,288 SR
Queue Stats
315W - 318L
1,409 Elo+
Solo
Horus
Horus
ScorpionAZX
Horus
Level 38
God Stats
2W - 2L
1,393 SR
Queue Stats
52W - 51L
1,332 Elo+
Party 1
King Arthur
King Arthur
sinofthebean
King Arthur
Level 65
God Stats
5W - 10L
1,269 SR
Queue Stats
294W - 375L
1,371 Elo+
Solo
Team Averages
Level 67
1,341 SR
1,429 Elo+

VS

Team Averages
Level 59
1,545 SR
1,408 Elo+
Hera
Hera
ABBADDON27
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
OhhMaurii
Anubis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,340 Elo+
Solo
Sylvanus
Sylvanus
RCSEV
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Welgaia
Bellona
Level 46
God Stats
4W - 5L
1,691 SR
Queue Stats
173W - 197L
1,365 Elo+
Solo
Cupid
Cupid
kevinelectronic
Cupid
Level 45
God Stats
2W - 5L
1,532 SR
Queue Stats
134W - 179L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BunnyTails
Baron Samedi
7
2 / 0 / 0
3,932
786
1,428
1,755
578
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Jaaceus
Rama
5
1 / 0 / 1
3,365
673
2,126
2,481
488
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Kaelzon
Mercury
6
0 / 0 / 1
3,876
775
292
3,108
670
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 1 / 1
3,274
655
1,999
3,780
1,368
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
sinofthebean
King Arthur
4
0 / 0 / 0
2,952
590
504
2,519
799
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,561
712
786
2,410
683
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
OhhMaurii
Anubis
1
0 / 0 / 0
2,448
490
0
0
0
Sylvanus
RCSEV
Sylvanus
5
0 / 1 / 1
3,225
645
996
3,476
894
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Bellona
Welgaia
Bellona
6
0 / 0 / 0
3,440
688
1,397
1,891
933
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 1 / 0
2,991
598
1,297
2,379
208
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
0
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baron Samedi
BunnyTails
Baron Samedi
2
0
0
2
W
Rama
Jaaceus
Rama
1
0
1
1.5
W
Mercury
Kaelzon
Mercury
0
0
1
0.5
L
Anubis
OhhMaurii
Anubis
0
0
0
0
L
Sylvanus
RCSEV
Sylvanus
0
1
1
0.5
W
1
1
1
1.5
L
Bellona
Welgaia
Bellona
0
0
0
0
L
0
1
0
0
W
King Arthur
sinofthebean
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,349
Damage
4,476
13,643
Taken
10,156
3,903
Mitigated
2,718
6,207
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
786
43
0
713
2,410
683
0
1,428
982
17,701
0
W
Baron Samedi
BunnyTails
Baron Samedi
1,428
212
0
1,028
1,755
578
0
786
969
14,566
0
W
Rama
Jaaceus
Rama
2,126
1,856
0
1,040
2,481
488
56
192
2,289
0
14,616
W
Mercury
Kaelzon
Mercury
292
0
0
1,517
3,108
670
0
0
3,108
0
17,293
L
Anubis
OhhMaurii
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
RCSEV
Sylvanus
996
579
180
1,200
3,476
894
0
0
3,476
8,691
0
W
1,999
914
405
1,210
3,780
1,368
14
804
2,976
0
3,730
L
Bellona
Welgaia
Bellona
1,397
383
0
1,089
1,891
933
0
0
1,741
0
9,526
L
1,297
638
517
1,111
2,379
208
0
0
2,379
0
7,248
W
King Arthur
sinofthebean
King Arthur
504
20
0
1,007
2,519
799
0
0
2,320
0
7,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,399
Gold Earned
15,665
116
Minions Killed
86
0
Camps Cleared
0
468,109
Distance Traveled
322,151
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,561
712
34
7
0
79,213
0
W
Baron Samedi
3,932
786
30
6
0
86,774
0
W
Rama
3,365
673
34
7
0
83,505
2
W
Mercury
3,876
775
39
8
0
85,391
1
L
Anubis
2,448
490
0
0
0
9,750
0
L
Sylvanus
3,225
645
21
4
0
76,194
1
W
Horus
3,274
655
3
1
0
104,942
2
L
Bellona
3,440
688
20
4
0
77,623
0
L
Cupid
2,991
598
11
2
0
79,371
1
W
King Arthur
2,952
590
10
2
0
107,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role