Player Matchup

Bakasura
Bakasura
Bronze I
Sorrucurry
Bakasura
Bronze I
Level 80
God Stats
9W - 6L
1,568 SR
Queue Stats
23W - 19L
1,273 MMR
Party 1
Ganesha
Ganesha
Bronze I
TheLionMane
Ganesha
Bronze I
Level 65
God Stats
1W - 0L
1,174 SR
Queue Stats
24W - 20L
1,421 MMR
Party 1
Discordia
Discordia
Bronze III
benoj
Discordia
Bronze III
Level 85
God Stats
12W - 7L
1,632 SR
Queue Stats
24W - 20L
1,258 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,458 SR
1,317 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,520 SR
1,463 MMR
Bacchus
Bacchus
Silver II
candas
Bacchus
Silver II
Level 122
God Stats
0W - 4L
1,271 SR
Queue Stats
45W - 44L
1,434 MMR
Party 2
Achilles
Achilles
Silver III
zardorcito
Achilles
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Gold V
zkurosakixd
Hera
Gold V
Level 141
God Stats
18W - 6L
1,789 SR
Queue Stats
170W - 144L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sorrucurry
Bakasura
16
12 / 3 / 5
13,538
752
15,706
14,057
7,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ganesha
TheLionMane
Ganesha
14
0 / 3 / 21
12,476
693
8,731
16,917
21,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
benoj
Discordia
18
10 / 1 / 11
13,060
726
20,758
7,142
3,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CthulhuThothAresPersephoneTsukuyomi

VS

Bans
AphroditeMedusaKumbhakarnaHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
candas
Bacchus
14
2 / 6 / 4
10,797
600
3,629
16,119
13,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
zardorcito
Achilles
14
3 / 8 / 4
11,059
614
9,548
24,668
20,369
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 8 / 4
10,956
609
13,073
14,792
3,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
22
Kills
7
7
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Sorrucurry
Bakasura
12
3
5
4.83
W
Ganesha
TheLionMane
Ganesha
0
3
21
3.5
W
Discordia
benoj
Discordia
10
1
11
15.5
L
Bacchus
candas
Bacchus
2
6
4
0.67
L
Achilles
zardorcito
Achilles
3
8
4
0.63
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,195
Damage
26,250
38,116
Taken
55,579
32,237
Mitigated
38,174
4,625
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Sorrucurry
Bakasura
15,706
9,891
0
3,630
14,057
7,398
1,741
6,059
7,748
0
64,023
W
Ganesha
TheLionMane
Ganesha
8,731
1,283
0
495
16,917
21,765
594
6,866
9,376
28,345
0
W
Discordia
benoj
Discordia
20,758
1,059
0
500
7,142
3,074
723
3,366
3,526
74,776
0
L
Bacchus
candas
Bacchus
3,629
541
0
1,836
16,119
13,963
0
10,494
5,513
13,779
0
L
Achilles
zardorcito
Achilles
9,548
3,236
0
3,843
24,668
20,369
0
13,425
9,909
0
29,494
L
13,073
3,263
0
4,895
14,792
3,842
64
5,668
8,352
76,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,074
Gold Earned
32,812
221
Minions Killed
150
0
Camps Cleared
0
1,029,801
Distance Traveled
837,662
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,538
752
107
6
0
362,905
5
W
Ganesha
12,476
693
3
0
0
323,905
5
W
Discordia
13,060
726
111
6
0
342,991
1
L
Bacchus
10,797
600
25
1
0
303,906
0
L
Achilles
11,059
614
30
2
0
279,988
2
L
Hera
10,956
609
95
5
0
253,768
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role