Player Matchup

Cthulhu
Cthulhu
Blaze in420g
Cthulhu
Level 29
God Stats
9W - 16L
1,270 SR
Queue Stats
42W - 69L
1,182 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EvG WrathDandy
Tsukuyomi
Level 86
God Stats
1W - 2L
1,562 SR
Queue Stats
69W - 112L
1,250 Elo+
Party 2
Baron Samedi
Baron Samedi
tote97gamer
Baron Samedi
Level 89
God Stats
45W - 65L
1,408 SR
Queue Stats
591W - 877L
1,359 Elo+
Solo
Team Averages
Level 68
1,413 SR
1,263 Elo+

VS

Team Averages
Level 31
1,482 SR
1,335 Elo+
Eset
Eset
NEaX42
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 123L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
NewHypnoo
Sun Wukong
Level 50
God Stats
1W - 2L
1,475 SR
Queue Stats
194W - 219L
1,346 Elo+
Party 1
Neith
Neith
Orlenthos
Neith
Level 14
God Stats
4W - 3L
1,470 SR
Queue Stats
30W - 26L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blaze in420g
Cthulhu
20
7 / 5 / 15
20,135
650
21,354
33,647
35,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
EvG WrathDandy
Tsukuyomi
20
15 / 11 / 9
20,936
675
31,006
42,181
42,481
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
tote97gamer
Baron Samedi
20
6 / 6 / 20
19,230
620
34,190
36,945
25,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
NEaX42
Eset
20
3 / 14 / 9
17,848
576
19,717
29,212
19,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NewHypnoo
Sun Wukong
20
11 / 6 / 6
20,276
654
27,853
40,124
52,839
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Orlenthos
Neith
20
8 / 9 / 11
19,836
640
45,445
35,928
15,025
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
28
Kills
22
22
Deaths
29
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blaze in420g
Cthulhu
7
5
15
2.9
W
Tsukuyomi
EvG WrathDandy
Tsukuyomi
15
11
9
1.77
L
Eset
NEaX42
Eset
3
14
9
0.54
L
Sun Wukong
NewHypnoo
Sun Wukong
11
6
6
2.33
L
Neith
Orlenthos
Neith
8
9
11
1.5
W
Baron Samedi
tote97gamer
Baron Samedi
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,550
Damage
93,015
112,773
Taken
105,264
103,046
Mitigated
87,514
41,956
Healing
36,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blaze in420g
Cthulhu
21,354
1,145
3,029
5,925
33,647
35,072
216
7,912
25,565
103,640
0
W
Tsukuyomi
EvG WrathDandy
Tsukuyomi
31,006
9,262
0
10,431
42,181
42,481
1,455
7,553
34,260
0
101,355
L
Eset
NEaX42
Eset
19,717
1,017
1,218
5,734
29,212
19,650
428
13,709
15,100
99,792
0
L
Sun Wukong
NewHypnoo
Sun Wukong
27,853
6,969
0
10,797
40,124
52,839
0
23,839
15,885
0
100,268
L
Neith
Orlenthos
Neith
45,445
33,825
644
17,822
35,928
15,025
1,036
18,967
16,686
0
139,232
W
Baron Samedi
tote97gamer
Baron Samedi
34,190
1,187
6,977
15,594
36,945
25,493
153
4,413
32,107
82,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,301
Gold Earned
57,960
264
Minions Killed
301
0
Camps Cleared
0
1,473,035
Distance Traveled
1,464,544
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
20,135
650
114
4
0
520,046
0
W
Tsukuyomi
20,936
675
87
3
0
427,834
0
L
Eset
17,848
576
113
4
0
458,936
2
L
Sun Wukong
20,276
654
79
3
0
568,239
6
L
Neith
19,836
640
109
4
0
437,369
3
W
Baron Samedi
19,230
620
63
2
0
525,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role