Player Matchup

Hachiman
Hachiman
BetterCashMike
Hachiman
Level 18
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 5L
1,227 Elo+
Party 2
Anubis
Anubis
StrongBurg
Anubis
Level 78
God Stats
17W - 4L
1,734 SR
Queue Stats
80W - 57L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
rSoji
Sun Wukong
Level 18
God Stats
1W - 0L
1,870 SR
Queue Stats
10W - 9L
1,407 Elo+
Party 2
Team Averages
Level 38
1,792 SR
1,376 Elo+

VS

Team Averages
Level 69
1,528 SR
1,425 Elo+
Hel
Hel
AssAssinpr09
Hel
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 291L
1,448 Elo+
Party 1
Nemesis
Nemesis
P1975LeMans
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 243L
1,411 Elo+
Party 1
Merlin
Merlin
vVisionZz1
Merlin
Level 18
God Stats
71W - 64L
1,585 SR
Queue Stats
250W - 261L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
5 / 1 / 8
8,871
739
6,159
6,229
1,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
StrongBurg
Anubis
14
9 / 2 / 9
9,988
832
12,579
11,538
6,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
rSoji
Sun Wukong
13
4 / 1 / 14
9,249
771
5,254
7,658
3,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
8,156
680
5,450
10,087
2,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
P1975LeMans
Nemesis
9
0 / 4 / 0
6,765
564
3,282
9,398
2,471
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
vVisionZz1
Merlin
11
2 / 5 / 1
8,303
692
5,722
7,259
1,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
3
4
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Hachiman
5
1
8
9
L
Nemesis
P1975LeMans
Nemesis
0
4
0
0
W
Anubis
StrongBurg
Anubis
9
2
9
6.75
W
Sun Wukong
rSoji
Sun Wukong
4
1
14
11
L
Merlin
vVisionZz1
Merlin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,992
Damage
14,454
25,425
Taken
26,744
11,979
Mitigated
7,017
8,844
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,450
534
1,712
2,124
10,087
2,736
0
4,757
5,330
25,286
0
W
Hachiman
6,159
2,098
0
0
6,229
1,971
285
1,696
4,533
0
27,666
L
Nemesis
P1975LeMans
Nemesis
3,282
853
0
340
9,398
2,471
0
3,348
6,050
0
11,208
W
Anubis
StrongBurg
Anubis
12,579
939
672
6,669
11,538
6,229
964
5,850
5,688
47,600
0
W
Sun Wukong
rSoji
Sun Wukong
5,254
596
819
684
7,658
3,779
502
3,648
4,010
0
29,491
L
Merlin
vVisionZz1
Merlin
5,722
414
0
250
7,259
1,810
0
4,533
2,726
30,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
23,224
158
Minions Killed
111
0
Camps Cleared
0
678,401
Distance Traveled
615,212
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,156
680
53
4
0
191,064
3
W
Hachiman
8,871
739
41
3
0
229,944
0
L
Nemesis
6,765
564
14
1
0
226,820
0
W
Anubis
9,988
832
65
5
0
199,023
2
W
Sun Wukong
9,249
771
52
4
0
249,434
3
L
Merlin
8,303
692
44
4
0
197,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role