Player Matchup

Neith
Neith
AbbieWabbie
Neith
Level 8
God Stats
1W - 2L
1,670 SR
Queue Stats
2W - 8L
1,230 Elo+
Party 1
Discordia
Discordia
AbbyTabbi
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,429 Elo+
Party 1
Fenrir
Fenrir
DragonDarkRed
Fenrir
Level 22
God Stats
14W - 15L
1,468 SR
Queue Stats
65W - 66L
1,437 Elo+
Solo
Team Averages
Level 13
1,546 SR
1,365 Elo+

VS

Team Averages
Level 23
1,500 SR
1,184 Elo+
Kukulkan
Kukulkan
AaronLu
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,215 Elo+
Party 2
Arachne
Arachne
VoliBun
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
jcmatador1000
Cthulhu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 45L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 4
17,029
568
14,466
23,273
10,795
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
AbbyTabbi
Discordia
20
7 / 6 / 6
18,418
614
39,820
24,776
11,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 7 / 8
17,264
575
8,069
27,303
15,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AaronLu
Kukulkan
20
9 / 4 / 7
18,822
627
34,285
19,215
11,298
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
VoliBun
Arachne
19
1 / 8 / 13
16,535
551
8,428
26,328
14,048
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
20
9 / 1 / 10
19,308
644
23,598
26,808
31,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
13
Kills
19
19
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AaronLu
Kukulkan
9
4
7
3.13
L
3
6
4
0.83
L
Discordia
AbbyTabbi
Discordia
7
6
6
1.67
L
3
7
8
1
W
Arachne
VoliBun
Arachne
1
8
13
0.94
W
Cthulhu
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,355
Damage
66,311
75,352
Taken
72,351
37,673
Mitigated
56,820
13,623
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AaronLu
Kukulkan
34,285
2,819
0
457
19,215
11,298
1,799
10,547
8,668
150,122
0
L
14,466
9,240
0
4,091
23,273
10,795
682
19,930
3,343
0
88,752
L
Discordia
AbbyTabbi
Discordia
39,820
2,777
0
3,889
24,776
11,153
0
18,761
6,015
150,977
0
L
8,069
1,585
1,068
4,575
27,303
15,725
0
19,261
8,042
0
57,278
W
Arachne
VoliBun
Arachne
8,428
6,103
1,000
3,882
26,328
14,048
1,258
16,082
10,246
0
35,032
W
Cthulhu
23,598
1,389
389
5,937
26,808
31,474
733
13,368
13,440
92,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,711
Gold Earned
54,665
365
Minions Killed
324
0
Camps Cleared
0
1,528,403
Distance Traveled
1,495,144
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,822
627
185
6
0
495,385
1
L
Neith
17,029
568
107
4
0
400,389
0
L
Discordia
18,418
614
201
7
0
497,388
1
L
Fenrir
17,264
575
57
2
0
630,626
7
W
Arachne
16,535
551
44
1
0
444,764
1
W
Cthulhu
19,308
644
95
3
0
554,995
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role