Player Matchup

Hel
Hel
BoostedTrap
Hel
Level 28
God Stats
6W - 8L
1,371 SR
Queue Stats
22W - 24L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
fuzzystrawberry
Cthulhu
Level 26
God Stats
80W - 83L
1,373 SR
Queue Stats
220W - 288L
1,119 Elo+
Solo
Set
Set
iSylverthorn
Set
Level 16
God Stats
1W - 2L
1,719 SR
Queue Stats
9W - 11L
1,171 Elo+
Party 1
Team Averages
Level 23
1,488 SR
1,166 Elo+

VS

Team Averages
Level 22
1,323 SR
1,119 Elo+
Neith
Neith
Munsters_125
Neith
Level 18
God Stats
20W - 32L
1,288 SR
Queue Stats
26W - 41L
1,104 Elo+
Party 2
Hel
Hel
Poeboy876
Hel
Level 18
God Stats
13W - 15L
1,262 SR
Queue Stats
16W - 34L
1,048 Elo+
Solo
Ymir
Ymir
pianowolf13
Ymir
Level 29
God Stats
9W - 5L
1,419 SR
Queue Stats
38W - 46L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,859
586
5,152
7,728
2,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 3
6,458
646
3,504
9,590
6,870
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 5 / 0
6,620
662
5,658
9,097
3,655
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 8
7,197
720
6,796
4,952
1,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 3
7,656
766
6,452
5,458
1,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 7
7,872
787
6,506
11,720
7,674
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
1
8
6
W
6
1
3
7.5
L
0
2
3
0.75
L
3
5
0
0.6
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,314
Damage
19,754
26,415
Taken
22,130
13,379
Mitigated
11,200
9,197
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,152
1,239
3,945
3,276
7,728
2,854
419
4,274
3,454
20,721
0
W
6,796
3,391
320
906
4,952
1,658
1,769
1,841
3,111
0
19,775
W
6,452
471
4,593
3,081
5,458
1,868
486
2,420
3,038
23,702
0
L
3,504
245
0
0
9,590
6,870
0
5,070
4,520
11,122
0
L
5,658
2,280
778
1,198
9,097
3,655
282
3,630
5,467
0
17,915
W
6,506
945
303
2,691
11,720
7,674
418
4,487
7,233
19,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,937
Gold Earned
22,725
67
Minions Killed
88
0
Camps Cleared
0
424,070
Distance Traveled
494,541
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,859
586
33
3
0
137,630
0
W
Neith
7,197
720
34
3
0
145,025
0
W
Hel
7,656
766
29
3
0
186,390
0
L
Cthulhu
6,458
646
11
1
0
143,348
1
L
Set
6,620
662
23
2
0
143,092
4
W
Ymir
7,872
787
25
3
0
163,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role