Player Matchup

Hera
Hera
Contra8
Hera
Level 30
God Stats
59W - 35L
1,562 SR
Queue Stats
177W - 105L
1,484 Elo+
Party 1
Vamana
Vamana
TaNAnHxC
Vamana
Level 15
God Stats
2W - 9L
1,099 SR
Queue Stats
16W - 33L
1,208 Elo+
Party 1
Neith
Neith
x Mairon
Neith
Level 6
God Stats
10W - 2L
1,500 SR
Queue Stats
25W - 12L
990 Elo+
Party 1
Team Averages
Level 17
1,387 SR
1,227 Elo+

VS

Team Averages
Level 19
1,381 SR
1,147 Elo+
Chaac
Chaac
EpicKhaled
Chaac
Level 17
God Stats
0W - 4L
1,174 SR
Queue Stats
61W - 91L
1,175 Elo+
Party 2
Apollo
Apollo
XemDead
Apollo
Level 23
God Stats
4W - 9L
1,468 SR
Queue Stats
7W - 22L
1,098 Elo+
Solo
Fenrir
Fenrir
hazard-hha
Fenrir
Level 18
God Stats
1W - 2L
1,501 SR
Queue Stats
65W - 92L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Contra8
Hera
20
14 / 4 / 9
19,398
693
37,096
20,053
8,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
TaNAnHxC
Vamana
19
3 / 5 / 9
16,057
573
17,680
33,038
44,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
x Mairon
Neith
20
7 / 7 / 16
18,140
648
25,570
21,359
8,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 3 / 8
17,062
609
21,860
33,495
40,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
XemDead
Apollo
19
8 / 12 / 7
18,675
667
31,332
37,998
12,762
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
hazard-hha
Fenrir
19
2 / 9 / 8
15,420
551
10,344
25,750
11,336
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
24
Kills
16
16
Deaths
24
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
Contra8
Hera
14
4
9
4.63
L
Chaac
6
3
8
3.33
W
Vamana
TaNAnHxC
Vamana
3
5
9
1.5
L
Apollo
XemDead
Apollo
8
12
7
0.96
L
Fenrir
hazard-hha
Fenrir
2
9
8
0.67
W
Neith
x Mairon
Neith
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,346
Damage
63,536
74,450
Taken
97,243
61,680
Mitigated
64,229
9,952
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Contra8
Hera
37,096
6,822
0
0
20,053
8,469
860
474
19,336
136,123
0
L
Chaac
21,860
3,705
0
13,914
33,495
40,131
51
13,304
19,691
0
91,187
W
Vamana
TaNAnHxC
Vamana
17,680
7,618
0
6,531
33,038
44,231
332
0
32,488
0
68,429
L
Apollo
XemDead
Apollo
31,332
15,212
0
7,890
37,998
12,762
2,207
14,859
22,714
702
109,652
L
Fenrir
hazard-hha
Fenrir
10,344
1,319
0
2,620
25,750
11,336
455
9,209
16,291
0
64,585
W
Neith
x Mairon
Neith
25,570
15,079
0
3,421
21,359
8,980
1,410
0
20,984
0
65,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,595
Gold Earned
51,157
283
Minions Killed
258
0
Camps Cleared
0
1,411,085
Distance Traveled
1,483,328
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
19,398
693
147
5
0
505,065
3
L
Chaac
17,062
609
84
3
0
552,308
0
W
Vamana
16,057
573
76
3
0
496,860
2
L
Apollo
18,675
667
102
4
0
411,630
0
L
Fenrir
15,420
551
72
3
0
519,390
0
W
Neith
18,140
648
60
2
0
409,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role