Player Matchup

Sol
Sol
Keeegan
Sol
Level 158
God Stats
2W - 1L
1,571 SR
Queue Stats
103W - 65L
1,683 Elo+
Party 1
Fenrir
Fenrir
Lil Rimmuh
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,652 Elo+
Party 1
Hun Batz
Hun Batz
TheFrostWave
Hun Batz
Level 109
God Stats
1W - 0L
1,711 SR
Queue Stats
64W - 46L
1,565 Elo+
Party 1
Team Averages
Level 117
1,594 SR
1,633 Elo+

VS

Team Averages
Level 90
1,588 SR
1,594 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
J 4 B B Y
Ne Zha
Level 81
God Stats
2W - 2L
1,726 SR
Queue Stats
85W - 65L
1,622 Elo+
Party 2
Hera
Hera
Mike Fig
Hera
Level 100
God Stats
4W - 2L
1,538 SR
Queue Stats
83W - 64L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
5 / 1 / 8
11,742
691
12,321
11,477
4,087
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Lil Rimmuh
Fenrir
16
7 / 2 / 7
12,274
722
9,549
15,785
13,027
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
TheFrostWave
Hun Batz
14
4 / 5 / 7
11,100
653
9,459
13,315
8,290
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 7 / 5
10,659
627
8,608
13,348
6,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
J 4 B B Y
Ne Zha
14
4 / 4 / 2
10,404
612
7,754
13,364
12,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
14
2 / 5 / 4
10,932
643
11,542
10,872
2,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
8
8
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
5
0.64
L
Ne Zha
J 4 B B Y
Ne Zha
4
4
2
1.25
W
Sol
5
1
8
9
W
Fenrir
Lil Rimmuh
Fenrir
7
2
7
5.25
L
Hera
2
5
4
0.8
W
Hun Batz
TheFrostWave
Hun Batz
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
27,904
40,577
Taken
37,584
25,404
Mitigated
21,720
13,772
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,608
1,878
0
1,837
13,348
6,847
1,207
5,492
7,706
0
44,167
L
Ne Zha
J 4 B B Y
Ne Zha
7,754
1,300
370
3,390
13,364
12,028
356
4,101
8,913
0
33,970
W
Sol
12,321
2,481
0
6,686
11,477
4,087
2,467
3,296
8,031
70,173
0
W
Fenrir
Lil Rimmuh
Fenrir
9,549
2,014
792
3,524
15,785
13,027
280
4,833
10,652
1,633
39,499
L
Hera
11,542
2,738
0
1,874
10,872
2,845
413
3,139
7,583
48,140
0
W
Hun Batz
TheFrostWave
Hun Batz
9,459
1,847
0
2,770
13,315
8,290
667
3,610
9,455
0
49,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
31,995
217
Minions Killed
181
0
Camps Cleared
0
922,802
Distance Traveled
926,019
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,659
627
59
3
0
302,035
4
L
Ne Zha
10,404
612
42
2
0
329,602
7
W
Sol
11,742
691
105
6
0
288,457
3
W
Fenrir
12,274
722
37
2
0
325,363
5
L
Hera
10,932
643
80
5
0
294,382
3
W
Hun Batz
11,100
653
75
4
0
308,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role