Player Matchup

Izanami
Izanami
DeathArba
Izanami
Level 23
God Stats
22W - 27L
1,186 SR
Queue Stats
128W - 173L
1,266 Elo+
Solo
Chang'e
Chang'e
KumanderBravo
Chang'e
Level 19
God Stats
1W - 1L
1,306 SR
Queue Stats
7W - 7L
1,342 Elo+
Party 1
Bakasura
Bakasura
tillz77
Bakasura
Level 27
God Stats
0W - 2L
1,655 SR
Queue Stats
51W - 59L
1,289 Elo+
Party 1
Team Averages
Level 23
1,382 SR
1,299 Elo+

VS

Team Averages
Level 58
1,514 SR
1,288 Elo+
Discordia
Discordia
Ms-Sage_98
Discordia
Level 28
God Stats
29W - 30L
1,490 SR
Queue Stats
63W - 62L
1,292 Elo+
Party 2
Merlin
Merlin
StealYoKill101
Merlin
Level 17
God Stats
1W - 1L
1,370 SR
Queue Stats
7W - 16L
1,228 Elo+
Solo
Guan Yu
Guan Yu
magnus_reap-1987
Guan Yu
Level 128
God Stats
2W - 3L
1,680 SR
Queue Stats
115W - 153L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeathArba
Izanami
19
10 / 6 / 4
14,972
713
14,108
19,204
6,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
18
4 / 7 / 10
13,462
641
16,574
19,730
5,468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
tillz77
Bakasura
16
3 / 7 / 10
13,955
665
9,646
17,670
5,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ms-Sage_98
Discordia
18
6 / 5 / 12
14,698
700
16,921
12,663
4,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 10 / 9
12,611
601
8,562
17,686
13,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 3 / 6
15,665
746
19,633
25,426
23,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
17
Kills
20
20
Deaths
18
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeathArba
Izanami
10
6
4
2
L
Chang'e
4
7
10
1.29
W
Discordia
Ms-Sage_98
Discordia
6
5
12
2.4
W
2
10
9
0.65
W
12
3
6
5
L
Bakasura
tillz77
Bakasura
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
45,116
56,604
Taken
55,775
16,992
Mitigated
40,410
13,326
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeathArba
Izanami
14,108
8,967
0
0
19,204
6,033
2,220
8,337
10,867
0
89,426
L
Chang'e
16,574
1,334
3,064
6,472
19,730
5,468
736
9,932
9,798
49,217
0
W
Discordia
Ms-Sage_98
Discordia
16,921
608
0
1,806
12,663
4,130
1,171
2,373
10,095
64,112
0
W
8,562
1,801
0
0
17,686
13,190
622
4,982
12,286
40,044
0
W
19,633
3,465
4,453
9,700
25,426
23,090
767
9,354
15,040
0
65,904
L
Bakasura
tillz77
Bakasura
9,646
6,642
0
3,790
17,670
5,491
0
7,406
10,264
0
46,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
42,974
266
Minions Killed
175
0
Camps Cleared
0
1,025,208
Distance Traveled
1,002,494
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,972
713
136
6
0
298,510
0
L
Chang'e
13,462
641
56
3
0
343,941
2
W
Discordia
14,698
700
75
4
0
345,843
0
W
Merlin
12,611
601
29
1
0
261,340
2
W
Guan Yu
15,665
746
71
3
0
395,311
2
L
Bakasura
13,955
665
74
4
0
382,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role