Player Matchup

Yemoja
Yemoja
Googane
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,620 Elo+
Party 2
Chaac
Chaac
GreySanya
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,531 Elo+
Party 2
Discordia
Discordia
TartareanKebab
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 12L
1,601 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,584 Elo+

VS

Team Averages
Level 29
1,245 SR
1,417 Elo+
Bakasura
Bakasura
BectorChan
Bakasura
Level 24
God Stats
2W - 16L
1,004 SR
Queue Stats
224W - 271L
1,356 Elo+
Party 1
Pele
Pele
GuerreroOfGod
Pele
Level 48
God Stats
8W - 9L
1,210 SR
Queue Stats
220W - 262L
1,367 Elo+
Party 1
Agni
Agni
Sabalumpe
Agni
Level 14
God Stats
11W - 7L
1,519 SR
Queue Stats
146W - 93L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Googane
Yemoja
12
4 / 1 / 6
9,525
733
6,966
8,253
5,482
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
GreySanya
Chaac
11
2 / 1 / 9
8,568
659
7,323
8,436
6,285
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Discordia
TartareanKebab
Discordia
13
5 / 1 / 4
8,982
691
5,448
6,980
2,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BectorChan
Bakasura
10
1 / 4 / 1
7,575
583
4,027
8,869
3,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
7,833
603
3,908
9,092
3,247
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
12
1 / 3 / 0
7,905
608
9,577
7,213
2,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
3
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BectorChan
Bakasura
1
4
1
0.38
W
Yemoja
Googane
Yemoja
4
1
6
7
W
Chaac
GreySanya
Chaac
2
1
9
6.5
L
1
4
1
0.38
L
Agni
1
3
0
0.33
W
Discordia
TartareanKebab
Discordia
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,737
Damage
17,512
23,669
Taken
25,174
13,988
Mitigated
9,090
9,232
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BectorChan
Bakasura
4,027
3,288
0
1,592
8,869
3,260
0
3,893
4,751
0
16,747
W
Yemoja
Googane
Yemoja
6,966
863
2,698
1,988
8,253
5,482
328
2,579
5,649
26,819
0
W
Chaac
GreySanya
Chaac
7,323
791
0
2,768
8,436
6,285
299
3,667
4,769
0
20,974
L
3,908
349
0
1,876
9,092
3,247
0
4,338
4,629
0
37,657
L
Agni
9,577
1,271
0
0
7,213
2,583
0
4,271
2,842
37,380
0
W
Discordia
TartareanKebab
Discordia
5,448
455
111
1,667
6,980
2,221
387
3,365
3,516
36,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
23,313
138
Minions Killed
157
0
Camps Cleared
0
744,546
Distance Traveled
693,464
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,575
583
41
3
0
255,612
0
W
Yemoja
9,525
733
56
4
0
229,615
3
W
Chaac
8,568
659
26
2
0
254,030
0
L
Pele
7,833
603
56
4
0
227,762
5
L
Agni
7,905
608
60
5
0
210,090
2
W
Discordia
8,982
691
56
4
0
260,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role