Player Matchup

Sol
Sol
Alexjparra
Sol
Level 69
God Stats
15W - 20L
1,529 SR
Queue Stats
238W - 221L
1,484 Elo+
Party 1
Neith
Neith
Camppos11
Neith
Level 66
God Stats
3W - 2L
1,538 SR
Queue Stats
100W - 106L
1,488 Elo+
Solo
Kukulkan
Kukulkan
ValiCish
Kukulkan
Level 74
God Stats
87W - 66L
1,646 SR
Queue Stats
200W - 212L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
hidroponicoo
Cthulhu
Level 106
God Stats
12W - 9L
1,528 SR
Queue Stats
139W - 146L
1,467 Elo+
Party 1
Arachne
Arachne
xXRENES1996Xx
Arachne
Level 89
God Stats
59W - 58L
1,608 SR
Queue Stats
281W - 286L
1,442 Elo+
Party 1
Team Averages
Level 81
1,570 SR
1,472 Elo+

VS

Team Averages
Level 108
1,486 SR
1,473 Elo+
Chaac
Chaac
JoWayyy
Chaac
Level 149
God Stats
53W - 38L
1,577 SR
Queue Stats
72W - 65L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tanner12950
Tsukuyomi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,496 Elo+
Party 2
Hel
Hel
ThyroidalWizard
Hel
Level 104
God Stats
2W - 2L
1,583 SR
Queue Stats
85W - 85L
1,516 Elo+
Party 2
Rama
Rama
oKlenze
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,343 Elo+
Party 2
Ares
Ares
oNyxous
Ares
Level 109
God Stats
2W - 3L
1,271 SR
Queue Stats
65W - 76L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 10
15,489
574
31,856
30,796
10,570
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Camppos11
Neith
7
0 / 3 / 1
8,361
310
684
6,068
1,247
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ValiCish
Kukulkan
20
4 / 7 / 8
14,689
544
20,258
22,807
10,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
hidroponicoo
Cthulhu
19
6 / 8 / 13
14,668
543
14,592
27,324
28,364
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
20
6 / 9 / 10
14,101
522
17,507
31,538
13,493
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoWayyy
Chaac
20
2 / 3 / 9
15,497
574
17,350
33,227
37,500
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Tanner12950
Tsukuyomi
20
15 / 8 / 9
17,040
631
32,433
26,712
11,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 7 / 10
14,911
552
19,674
21,914
14,540
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
oKlenze
Rama
20
5 / 4 / 12
15,675
581
18,068
23,575
9,240
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
oNyxous
Ares
17
2 / 9 / 8
12,398
459
7,595
23,070
30,343
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
79
31
Kills
31
34
Deaths
31
42
Assists
48
Player
Kills
Deaths
Assists
KDA
L
15
7
10
2.86
L
Neith
Camppos11
Neith
0
3
1
0.17
W
Chaac
JoWayyy
Chaac
2
3
9
2.17
W
Tsukuyomi
Tanner12950
Tsukuyomi
15
8
9
2.44
W
7
7
10
1.71
L
Kukulkan
ValiCish
Kukulkan
4
7
8
1.14
L
Cthulhu
hidroponicoo
Cthulhu
6
8
13
1.56
W
Rama
oKlenze
Rama
5
4
12
2.75
W
Ares
oNyxous
Ares
2
9
8
0.67
L
Arachne
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,897
Damage
95,120
118,533
Taken
128,498
63,937
Mitigated
103,381
36,667
Healing
54,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,856
11,267
0
13,431
30,796
10,570
2,265
10,486
20,210
87,193
0
L
Neith
Camppos11
Neith
684
55
0
730
6,068
1,247
0
299
5,769
0
13,242
W
Chaac
JoWayyy
Chaac
17,350
3,675
0
15,623
33,227
37,500
4,400
13,064
20,163
1,679
111,759
W
Tsukuyomi
Tanner12950
Tsukuyomi
32,433
8,096
0
8,665
26,712
11,758
1,097
12,661
13,205
0
114,095
W
19,674
594
6,417
9,428
21,914
14,540
933
13,771
8,143
64,624
0
L
Kukulkan
ValiCish
Kukulkan
20,258
966
291
5,386
22,807
10,263
80
3,706
18,617
113,498
0
L
Cthulhu
hidroponicoo
Cthulhu
14,592
1,247
1,336
1,500
27,324
28,364
44
7,686
19,588
72,875
0
W
Rama
oKlenze
Rama
18,068
13,958
0
13,307
23,575
9,240
4,352
15,620
7,955
0
134,427
W
Ares
oNyxous
Ares
7,595
330
0
1,064
23,070
30,343
85
11,590
11,480
46,735
0
L
Arachne
17,507
14,055
740
13,253
31,538
13,493
2,494
5,845
25,518
0
105,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,308
Gold Earned
75,521
597
Minions Killed
643
0
Camps Cleared
0
1,910,725
Distance Traveled
2,337,447
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,489
574
106
4
0
436,320
2
L
Neith
8,361
310
36
1
0
82,830
2
W
Chaac
15,497
574
191
7
0
490,058
1
W
Tsukuyomi
17,040
631
132
5
0
479,207
6
W
Hel
14,911
552
93
3
0
462,816
0
L
Kukulkan
14,689
544
195
7
0
442,065
1
L
Cthulhu
14,668
543
122
5
0
454,629
7
W
Rama
15,675
581
185
7
0
465,404
5
W
Ares
12,398
459
42
2
0
439,962
1
L
Arachne
14,101
522
138
5
0
494,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role