Player Matchup

Rama
Rama
Favouritism
Rama
Level 99
God Stats
1W - 3L
1,486 SR
Queue Stats
10W - 14L
1,523 Elo+
Solo
Osiris
Osiris
ThorCda
Osiris
Level 69
God Stats
34W - 29L
1,580 SR
Queue Stats
842W - 752L
1,539 Elo+
Solo
Serqet
Serqet
UnlikelySnail94
Serqet
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 285L
1,565 Elo+
Solo
Nu Wa
Nu Wa
WonPanda
Nu Wa
Level 107
God Stats
1W - 3L
1,415 SR
Queue Stats
39W - 26L
1,663 Elo+
Solo
Jormungandr
Jormungandr
amobiaman
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 196L
1,575 Elo+
Solo
Team Averages
Level 100
1,496 SR
1,573 Elo+

VS

Team Averages
Level 122
1,534 SR
1,584 Elo+
King Arthur
King Arthur
AlwaysInPain
King Arthur
Level 126
God Stats
2W - 1L
1,763 SR
Queue Stats
52W - 41L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
McRemmy
Kuzenbo
Level 129
God Stats
2W - 3L
1,444 SR
Queue Stats
191W - 150L
1,595 Elo+
Party 1
Discordia
Discordia
cr1xx
Discordia
Level 149
God Stats
14W - 11L
1,686 SR
Queue Stats
109W - 111L
1,557 Elo+
Solo
Apollo
Apollo
mellotaylor
Apollo
Level 150
God Stats
39W - 37L
1,454 SR
Queue Stats
292W - 265L
1,567 Elo+
Solo
Mercury
Mercury
notadeer
Mercury
Level 54
God Stats
2W - 2L
1,322 SR
Queue Stats
149W - 105L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,540
508
546
925
129
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
ThorCda
Osiris
6
1 / 0 / 0
3,630
726
1,896
2,592
1,211
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 0
3,442
688
697
2,980
659
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
WonPanda
Nu Wa
6
0 / 0 / 0
3,475
695
868
2,054
571
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
amobiaman
Jormungandr
5
0 / 3 / 0
3,207
641
1,409
3,540
984
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlwaysInPain
King Arthur
6
0 / 1 / 0
3,552
710
1,358
3,656
1,387
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
McRemmy
Kuzenbo
6
1 / 0 / 3
3,849
770
800
2,338
1,064
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
cr1xx
Discordia
6
0 / 0 / 0
3,284
657
1,238
1,424
312
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
6
3 / 0 / 1
4,062
812
2,167
1,893
463
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
notadeer
Mercury
5
0 / 0 / 0
3,409
682
310
2,916
631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlwaysInPain
King Arthur
0
1
0
0
L
0
1
0
0
W
Kuzenbo
McRemmy
Kuzenbo
1
0
3
2.5
L
Osiris
ThorCda
Osiris
1
0
0
1
L
0
1
0
0
L
Nu Wa
WonPanda
Nu Wa
0
0
0
0
L
Jormungandr
amobiaman
Jormungandr
0
3
0
0
W
Discordia
cr1xx
Discordia
0
0
0
0
W
Apollo
3
0
1
3.5
W
Mercury
notadeer
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,416
Damage
5,873
12,091
Taken
12,227
3,554
Mitigated
3,857
3,580
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlwaysInPain
King Arthur
1,358
218
0
2,100
3,656
1,387
0
0
3,436
0
12,528
L
546
518
0
123
925
129
0
319
606
0
2,030
W
Kuzenbo
McRemmy
Kuzenbo
800
540
0
250
2,338
1,064
0
568
1,770
6,643
0
L
Osiris
ThorCda
Osiris
1,896
691
0
1,332
2,592
1,211
0
0
2,375
0
11,528
L
697
227
0
1,158
2,980
659
0
73
2,907
0
13,712
L
Nu Wa
WonPanda
Nu Wa
868
376
0
917
2,054
571
0
1,298
756
14,783
0
L
Jormungandr
amobiaman
Jormungandr
1,409
644
0
50
3,540
984
0
348
3,192
11,284
0
W
Discordia
cr1xx
Discordia
1,238
0
0
500
1,424
312
0
477
947
16,836
0
W
Apollo
2,167
1,883
0
1,023
1,893
463
689
841
1,052
0
15,313
W
Mercury
notadeer
Mercury
310
62
0
1,350
2,916
631
0
391
2,525
0
13,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,294
Gold Earned
18,156
110
Minions Killed
127
0
Camps Cleared
0
420,411
Distance Traveled
460,952
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,552
710
31
6
0
105,548
1
L
Rama
2,540
508
6
1
0
40,158
0
W
Kuzenbo
3,849
770
5
1
0
86,443
0
L
Osiris
3,630
726
22
4
0
84,774
0
L
Serqet
3,442
688
34
7
0
100,179
0
L
Nu Wa
3,475
695
23
5
0
93,591
2
L
Jormungandr
3,207
641
25
5
0
101,709
1
W
Discordia
3,284
657
24
5
0
89,032
0
W
Apollo
4,062
812
36
7
0
72,814
1
W
Mercury
3,409
682
31
6
0
107,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role