Player Matchup

The Morrigan
The Morrigan
Choowl
The Morrigan
Level 25
God Stats
44W - 54L
1,433 SR
Queue Stats
55W - 80L
1,274 Elo+
Party 1
Yemoja
Yemoja
Ryuk31
Yemoja
Level 28
God Stats
5W - 1L
1,683 SR
Queue Stats
22W - 30L
1,313 Elo+
Solo
Janus
Janus
XIIIXI
Janus
Level 56
God Stats
75W - 74L
1,522 SR
Queue Stats
268W - 293L
1,442 Elo+
Party 1
Team Averages
Level 36
1,546 SR
1,343 Elo+

VS

Team Averages
Level 14
1,535 SR
1,152 Elo+
Izanami
Izanami
OoBulloO
Izanami
Level 8
God Stats
2W - 2L
1,565 SR
Queue Stats
2W - 5L
1,088 Elo+
Party 2
Anubis
Anubis
Toxic659
Anubis
Level 28
God Stats
36W - 43L
1,447 SR
Queue Stats
58W - 70L
1,279 Elo+
Solo
Neith
Neith
Winglingxox
Neith
Level 7
God Stats
0W - 2L
1,592 SR
Queue Stats
2W - 4L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Choowl
The Morrigan
17
1 / 6 / 9
15,215
543
7,785
17,560
5,830
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Ryuk31
Yemoja
20
4 / 4 / 18
19,356
691
9,690
26,666
42,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
XIIIXI
Janus
20
20 / 8 / 5
21,705
775
49,684
27,072
11,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OoBulloO
Izanami
20
5 / 7 / 9
18,134
648
17,436
27,826
11,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Toxic659
Anubis
20
8 / 10 / 7
17,857
638
14,261
23,470
12,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 8 / 9
17,364
620
25,599
28,710
11,885
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
25
Kills
18
18
Deaths
25
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Choowl
The Morrigan
1
6
9
0.92
L
Izanami
OoBulloO
Izanami
5
7
9
1.36
W
Yemoja
Ryuk31
Yemoja
4
4
18
3.25
L
Anubis
Toxic659
Anubis
8
10
7
1.15
L
5
8
9
1.19
W
Janus
XIIIXI
Janus
20
8
5
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,159
Damage
57,296
71,298
Taken
80,006
59,727
Mitigated
35,094
16,836
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Choowl
The Morrigan
7,785
705
0
1,222
17,560
5,830
1,101
5,664
11,896
56,410
0
L
Izanami
OoBulloO
Izanami
17,436
10,913
605
4,621
27,826
11,084
1,671
22,222
5,604
0
117,775
W
Yemoja
Ryuk31
Yemoja
9,690
1,013
3,785
2,193
26,666
42,111
1,275
4,638
22,028
38,073
0
L
Anubis
Toxic659
Anubis
14,261
333
0
4,519
23,470
12,125
0
20,577
2,893
71,318
0
L
25,599
18,961
0
3,841
28,710
11,885
1,637
24,421
4,289
0
81,247
W
Janus
XIIIXI
Janus
49,684
873
207
9,429
27,072
11,786
1,233
4,011
23,061
160,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,276
Gold Earned
53,355
282
Minions Killed
312
0
Camps Cleared
0
1,431,484
Distance Traveled
1,372,172
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,215
543
87
3
0
420,741
0
L
Izanami
18,134
648
135
5
0
502,026
2
W
Yemoja
19,356
691
37
1
0
468,735
0
L
Anubis
17,857
638
94
3
0
422,689
4
L
Neith
17,364
620
83
3
0
447,457
6
W
Janus
21,705
775
158
6
0
542,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role