Player Matchup

Agni
Agni
Danfra075
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Sorcererkiller
Bakasura
Level 119
God Stats
10W - 7L
1,641 SR
Queue Stats
825W - 784L
1,510 Elo+
Party 1
Chernobog
Chernobog
Zertiplier
Chernobog
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 209L
1,431 Elo+
Solo
Sol
Sol
peoplezpersonz
Sol
Level 69
God Stats
55W - 56L
1,542 SR
Queue Stats
531W - 518L
1,508 Elo+
Party 1
Chaac
Chaac
zDarkStream
Chaac
Level 134
God Stats
5W - 5L
1,649 SR
Queue Stats
128W - 128L
1,506 Elo+
Solo
Team Averages
Level 123
1,566 SR
1,491 Elo+

VS

Team Averages
Level 99
1,553 SR
1,463 Elo+
Hercules
Hercules
Apathy530
Hercules
Level 101
God Stats
1W - 5L
1,463 SR
Queue Stats
294W - 338L
1,493 Elo+
Solo
Fenrir
Fenrir
DanCanterville
Fenrir
Level 119
God Stats
1W - 2L
1,537 SR
Queue Stats
55W - 66L
1,471 Elo+
Solo
Merlin
Merlin
Vycaus
Merlin
Level 62
God Stats
5W - 6L
1,585 SR
Queue Stats
147W - 159L
1,479 Elo+
Solo
Ullr
Ullr
XxSebastiiaNxX
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,382 Elo+
Solo
Kuzenbo
Kuzenbo
yacoov22
Kuzenbo
Level 152
God Stats
1W - 1L
1,680 SR
Queue Stats
219W - 202L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
0 / 1 / 0
3,927
655
864
1,564
430
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
9
3 / 0 / 0
5,264
877
1,830
4,196
1,234
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Zertiplier
Chernobog
6
0 / 2 / 1
3,803
634
1,643
3,316
709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
3,935
656
1,313
2,562
687
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 1
3,597
600
1,253
3,129
1,316
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apathy530
Hercules
7
2 / 1 / 0
4,178
696
3,075
3,786
2,049
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
1 / 1 / 0
3,990
665
782
3,839
1,033
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Vycaus
Merlin
7
1 / 1 / 0
3,968
661
1,347
2,016
502
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,646
441
0
0
0
Kuzenbo
yacoov22
Kuzenbo
5
0 / 1 / 1
3,417
570
1,248
2,583
1,245
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
4
4
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Apathy530
Hercules
2
1
0
2
L
1
1
0
1
W
Agni
0
1
0
0
W
Bakasura
3
0
0
3
L
Merlin
Vycaus
Merlin
1
1
0
1
L
0
0
0
0
W
Chernobog
Zertiplier
Chernobog
0
2
1
0.25
W
1
0
0
1
L
Kuzenbo
yacoov22
Kuzenbo
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,903
Damage
6,452
14,767
Taken
12,224
4,376
Mitigated
4,829
6,967
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Apathy530
Hercules
3,075
772
0
1,738
3,786
2,049
0
0
3,686
0
10,351
L
782
377
0
2,047
3,839
1,033
0
315
3,419
0
13,838
W
Agni
864
122
0
0
1,564
430
530
818
746
16,692
0
W
Bakasura
1,830
1,483
0
2,695
4,196
1,234
0
529
3,667
0
23,642
L
Merlin
Vycaus
Merlin
1,347
72
0
656
2,016
502
0
681
1,335
15,917
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
Zertiplier
Chernobog
1,643
769
0
1,152
3,316
709
0
0
3,091
0
12,579
W
1,313
742
0
1,633
2,562
687
986
1,117
1,445
15,820
0
L
Kuzenbo
yacoov22
Kuzenbo
1,248
606
0
120
2,583
1,245
0
1,181
1,268
5,541
0
W
1,253
49
0
1,487
3,129
1,316
319
131
2,948
0
9,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,526
Gold Earned
18,199
170
Minions Killed
93
0
Camps Cleared
0
607,143
Distance Traveled
448,778
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,178
696
27
5
0
136,802
1
L
Fenrir
3,990
665
29
5
0
100,549
1
W
Agni
3,927
655
34
6
0
117,823
1
W
Bakasura
5,264
877
60
10
0
135,929
1
L
Merlin
3,968
661
31
5
0
91,006
0
L
Ullr
2,646
441
0
0
0
0
0
W
Chernobog
3,803
634
19
3
0
129,453
2
W
Sol
3,935
656
42
7
0
103,018
2
L
Kuzenbo
3,417
570
6
1
0
120,421
2
W
Chaac
3,597
600
15
3
0
120,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role