Player Matchup

Bakasura
Bakasura
Bilal01XD
Bakasura
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 103L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
GumioKlk
Hou Yi
Level 17
God Stats
4W - 3L
1,514 SR
Queue Stats
86W - 76L
1,354 Elo+
Party 2
Discordia
Discordia
elCavaller
Discordia
Level 43
God Stats
6W - 7L
1,521 SR
Queue Stats
70W - 89L
1,397 Elo+
Party 2
Kuzenbo
Kuzenbo
martingrub
Kuzenbo
Level 153
God Stats
9W - 9L
1,475 SR
Queue Stats
289W - 241L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
Будораз
Cabrakan
Level 37
God Stats
23W - 23L
1,511 SR
Queue Stats
164W - 173L
1,448 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,436 Elo+

VS

Team Averages
Level 79
1,409 SR
1,506 Elo+
Jing Wei
Jing Wei
Gladifin
Jing Wei
Level 66
God Stats
25W - 35L
1,511 SR
Queue Stats
362W - 380L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
LikaSanko
Cthulhu
Level 17
God Stats
6W - 5L
1,166 SR
Queue Stats
28W - 20L
1,543 Elo+
Party 1
Merlin
Merlin
Pukki95
Merlin
Level 145
God Stats
12W - 18L
1,352 SR
Queue Stats
1,012W - 934L
1,524 Elo+
Party 1
Bastet
Bastet
Tobbez1
Bastet
Level 123
God Stats
14W - 14L
1,422 SR
Queue Stats
661W - 644L
1,495 Elo+
Party 1
Ra
Ra
如驴得水
Ra
Level 43
God Stats
17W - 17L
1,594 SR
Queue Stats
109W - 143L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bilal01XD
Bakasura
6
0 / 0 / 0
3,860
772
0
3,200
795
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Hou Yi
GumioKlk
Hou Yi
6
0 / 0 / 0
3,493
699
1,495
1,679
532
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
elCavaller
Discordia
7
0 / 0 / 0
3,651
730
764
702
151
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
martingrub
Kuzenbo
7
0 / 0 / 0
4,054
811
0
638
308
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cabrakan
6
0 / 0 / 0
3,419
684
639
2,184
1,455
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gladifin
Jing Wei
5
0 / 0 / 0
3,235
647
1,393
2,001
377
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
LikaSanko
Cthulhu
5
0 / 0 / 0
3,330
666
892
2,081
671
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Pukki95
Merlin
1
0 / 0 / 0
2,556
511
0
0
0
Bastet
Tobbez1
Bastet
1
0 / 0 / 0
2,556
511
0
0
0
6
0 / 0 / 0
3,555
711
151
1,395
455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bilal01XD
Bakasura
0
0
0
0
L
Jing Wei
Gladifin
Jing Wei
0
0
0
0
W
Hou Yi
GumioKlk
Hou Yi
0
0
0
0
L
Cthulhu
LikaSanko
Cthulhu
0
0
0
0
L
Merlin
Pukki95
Merlin
0
0
0
0
L
Bastet
Tobbez1
Bastet
0
0
0
0
W
Discordia
elCavaller
Discordia
0
0
0
0
W
Kuzenbo
martingrub
Kuzenbo
0
0
0
0
W
Cabrakan
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,898
Damage
2,436
8,403
Taken
5,477
3,241
Mitigated
1,503
4,345
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bilal01XD
Bakasura
0
0
0
2,396
3,200
795
0
0
3,200
0
12,403
L
Jing Wei
Gladifin
Jing Wei
1,393
659
0
936
2,001
377
0
249
1,727
0
15,688
W
Hou Yi
GumioKlk
Hou Yi
1,495
574
0
642
1,679
532
0
361
1,318
0
13,287
L
Cthulhu
LikaSanko
Cthulhu
892
29
0
0
2,081
671
0
340
1,716
5,244
0
L
Merlin
Pukki95
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
Tobbez1
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
elCavaller
Discordia
764
39
0
50
702
151
0
151
551
12,730
0
W
Kuzenbo
martingrub
Kuzenbo
0
0
0
0
638
308
213
0
638
13,803
0
W
Cabrakan
639
150
223
1,034
2,184
1,455
0
531
1,653
7,231
0
L
151
0
0
960
1,395
455
0
764
631
14,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,477
Gold Earned
15,232
135
Minions Killed
79
0
Camps Cleared
0
514,061
Distance Traveled
266,201
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,860
772
35
7
0
128,780
0
L
Jing Wei
3,235
647
43
9
0
92,676
1
W
Hou Yi
3,493
699
31
6
0
88,074
1
L
Cthulhu
3,330
666
4
1
0
94,352
2
L
Merlin
2,556
511
0
0
0
0
0
L
Bastet
2,556
511
0
0
0
0
0
W
Discordia
3,651
730
26
5
0
90,048
0
W
Kuzenbo
4,054
811
28
6
0
107,913
1
W
Cabrakan
3,419
684
15
3
0
99,246
2
L
Ra
3,555
711
32
6
0
79,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role