Player Matchup

Geb
Geb
Bronze I
slayers0
Geb
Bronze I
Level 140
God Stats
4W - 7L
1,700 SR
Queue Stats
49W - 65L
1,526 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,700 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 67
1,325 SR
1,371 MMR
Tyr
Tyr
Gold IV
Osolost
Tyr
Gold IV
Level 67
God Stats
1W - 6L
1,325 SR
Queue Stats
55W - 70L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 0
19,341
744
18,368
33,712
31,757
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
KaliPoseidonBakasuraAh Muzen CabAnhur

VS

Bans
AnubisSkadiChronosHe BoUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
4 / 3 / 0
19,494
750
21,145
30,961
32,453
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
4
3
0
1.33
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,368
Damage
21,145
33,712
Taken
30,961
31,757
Mitigated
32,453
15,020
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
21,145
8,170
0
10,898
30,961
32,453
1,128
18,858
12,103
852
206,636
W
18,368
6,799
0
15,020
33,712
31,757
2,571
1,821
31,891
183,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,341
Gold Earned
19,494
240
Minions Killed
297
0
Camps Cleared
0
512,647
Distance Traveled
517,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
19,494
750
297
11
0
517,851
1
W
Geb
19,341
744
240
9
0
512,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role