Player Matchup

Zeus
Zeus
 
Zeus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Daniie_el
Hera
Level 122
God Stats
42W - 19L
1,600 SR
Queue Stats
172W - 145L
1,504 Elo+
Solo
Chaac
Chaac
DisastersFire
Chaac
Level 160
God Stats
2W - 2L
1,424 SR
Queue Stats
58W - 60L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Dragonbolt22
Baron Samedi
Level 141
God Stats
4W - 7L
1,297 SR
Queue Stats
134W - 122L
1,582 Elo+
Solo
Horus
Horus
MEANGREENE 55
Horus
Level 80
God Stats
2W - 3L
1,254 SR
Queue Stats
50W - 47L
1,524 Elo+
Solo
Team Averages
Level 127
1,415 SR
1,529 Elo+

VS

Team Averages
Level 82
1,484 SR
1,581 Elo+
Hun Batz
Hun Batz
Best1nCanada
Hun Batz
Level 81
God Stats
1W - 4L
1,363 SR
Queue Stats
235W - 205L
1,552 Elo+
Party 1
Nemesis
Nemesis
Blackvenom7444
Nemesis
Level 69
God Stats
1W - 1L
1,867 SR
Queue Stats
27W - 29L
1,818 Elo+
Solo
Loki
Loki
ConfusedLemur12
Loki
Level 74
God Stats
9W - 15L
1,443 SR
Queue Stats
15W - 24L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
JusTryToStopMe
Guan Yu
Level 69
God Stats
0W - 1L
1,271 SR
Queue Stats
224W - 188L
1,556 Elo+
Party 1
Fenrir
Fenrir
fritz4ever
Fenrir
Level 115
God Stats
0W - 2L
1,476 SR
Queue Stats
144W - 136L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 0 / 10
10,197
1,020
15,658
5,687
2,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
17
6 / 0 / 11
10,468
1,047
9,337
3,142
3,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 12
9,613
961
12,099
8,110
5,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Dragonbolt22
Baron Samedi
16
3 / 0 / 14
9,868
987
8,233
4,428
5,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
1 / 0 / 15
9,511
951
7,091
8,134
7,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

285

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Best1nCanada
Hun Batz
14
0 / 1 / 2
8,528
853
3,556
10,106
4,138
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 1
8,803
880
5,593
10,632
4,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 6 / 0
9,275
928
3,650
9,971
3,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 2
8,630
863
3,105
13,538
12,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
fritz4ever
Fenrir
15
0 / 7 / 2
8,694
869
9,209
14,312
6,578
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
18
Kills
2
2
Deaths
18
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
10
10
L
Hun Batz
Best1nCanada
Hun Batz
0
1
2
1
L
0
1
1
0.5
L
2
6
0
0.33
W
Hera
6
0
11
11.5
W
3
2
12
4.5
W
Baron Samedi
Dragonbolt22
Baron Samedi
3
0
14
10
L
0
3
2
0.33
W
1
0
15
8.5
L
Fenrir
fritz4ever
Fenrir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,418
Damage
25,113
29,501
Taken
58,559
23,016
Mitigated
31,023
13,894
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,658
1,679
0
0
5,687
2,125
0
0
5,687
38,794
0
L
Hun Batz
Best1nCanada
Hun Batz
3,556
450
0
0
10,106
4,138
0
4,990
5,116
0
24,312
L
5,593
667
0
1,469
10,632
4,330
0
5,585
5,047
0
21,307
L
3,650
909
0
190
9,971
3,802
0
5,894
4,077
0
26,989
W
Hera
9,337
1,825
0
0
3,142
3,091
0
0
3,142
40,162
0
W
12,099
3,249
0
2,604
8,110
5,258
0
0
8,110
0
19,079
W
Baron Samedi
Dragonbolt22
Baron Samedi
8,233
256
4,072
1,412
4,428
5,217
0
0
4,428
25,006
0
L
3,105
76
948
920
13,538
12,175
0
7,318
6,220
0
18,605
W
7,091
4,387
2,988
2,818
8,134
7,325
0
0
8,134
0
13,101
L
Fenrir
fritz4ever
Fenrir
9,209
2,204
0
843
14,312
6,578
0
9,441
4,871
0
15,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,657
Gold Earned
43,930
201
Minions Killed
192
5
Camps Cleared
7
954,148
Distance Traveled
958,456
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,197
1,020
65
7
0
184,393
1
L
Hun Batz
8,528
853
44
4
1
190,576
0
L
Nemesis
8,803
880
42
4
1
216,949
0
L
Loki
9,275
928
47
5
1
168,791
0
W
Hera
10,468
1,047
76
8
1
185,171
0
W
Chaac
9,613
961
11
1
1
181,194
2
W
Baron Samedi
9,868
987
39
4
2
196,882
1
L
Guan Yu
8,630
863
49
5
1
191,313
1
W
Horus
9,511
951
10
1
1
206,508
1
L
Fenrir
8,694
869
10
1
3
190,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role