Player Matchup

Discordia
Discordia
Arminebru
Discordia
Level 18
God Stats
2W - 1L
1,706 SR
Queue Stats
43W - 43L
1,202 Elo+
Solo
Merlin
Merlin
DatChromaBoi
Merlin
Level 24
God Stats
20W - 31L
1,367 SR
Queue Stats
23W - 35L
1,169 Elo+
Solo
Amaterasu
Amaterasu
Oxall-x
Amaterasu
Level 17
God Stats
1W - 4L
1,511 SR
Queue Stats
5W - 10L
1,032 Elo+
Solo
Pele
Pele
iCheeseNoOpp
Pele
Level 17
God Stats
12W - 16L
1,393 SR
Queue Stats
21W - 34L
1,093 Elo+
Solo
Ravana
Ravana
tredoggthethird
Ravana
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 74L
1,025 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,104 Elo+

VS

Team Averages
Level 20
1,371 SR
1,160 Elo+
Chernobog
Chernobog
ASSASSIN11719
Chernobog
Level 22
God Stats
21W - 16L
1,240 SR
Queue Stats
73W - 62L
1,167 Elo+
Solo
Nike
Nike
JAKLJ
Nike
Level 26
God Stats
2W - 2L
1,332 SR
Queue Stats
57W - 60L
1,226 Elo+
Solo
Merlin
Merlin
OMW2FYB352
Merlin
Level 28
God Stats
16W - 15L
1,501 SR
Queue Stats
51W - 52L
1,187 Elo+
Solo
Serqet
Serqet
SithPrinceHammy
Serqet
Level 18
God Stats
3W - 4L
1,281 SR
Queue Stats
70W - 56L
1,089 Elo+
Solo
Medusa
Medusa
Stay Frosty4634
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arminebru
Discordia
20
14 / 4 / 4
15,160
583
28,438
18,033
6,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
20
10 / 7 / 3
13,439
517
17,402
18,349
12,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Oxall-x
Amaterasu
17
5 / 9 / 8
11,724
451
11,266
27,938
12,683
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 10 / 5
10,942
421
5,794
25,544
18,926
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 18 / 8
10,338
398
7,858
22,075
8,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ASSASSIN11719
Chernobog
19
12 / 6 / 4
14,481
557
20,133
26,488
10,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
JAKLJ
Nike
19
4 / 4 / 6
13,438
517
8,862
18,747
9,223
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
OMW2FYB352
Merlin
20
14 / 4 / 8
14,497
558
23,973
19,957
8,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 10 / 7
13,715
528
15,130
20,153
11,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 9 / 13
15,513
597
17,874
21,536
8,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
84
31
Kills
46
48
Deaths
33
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ASSASSIN11719
Chernobog
12
6
4
2.33
L
Discordia
Arminebru
Discordia
14
4
4
4
L
Merlin
10
7
3
1.64
W
Nike
JAKLJ
Nike
4
4
6
1.75
W
Merlin
OMW2FYB352
Merlin
14
4
8
4.5
L
Amaterasu
Oxall-x
Amaterasu
5
9
8
1
W
7
10
7
1.05
W
9
9
13
1.72
L
0
10
5
0.25
L
2
18
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,758
Damage
85,972
111,939
Taken
106,881
59,253
Mitigated
47,565
21,509
Healing
32,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ASSASSIN11719
Chernobog
20,133
17,475
791
12,604
26,488
10,167
2,152
11,864
14,624
0
83,475
L
Discordia
Arminebru
Discordia
28,438
2,032
982
3,854
18,033
6,684
2,057
2,376
14,853
95,021
0
L
Merlin
17,402
1,896
291
3,590
18,349
12,344
1,250
3,879
12,630
88,209
0
W
Nike
JAKLJ
Nike
8,862
744
0
4,912
18,747
9,223
2,619
7,290
11,457
0
89,185
W
Merlin
OMW2FYB352
Merlin
23,973
3,151
243
11,243
19,957
8,259
1,183
9,765
10,192
96,540
0
L
Amaterasu
Oxall-x
Amaterasu
11,266
4,804
0
4,917
27,938
12,683
260
4,588
22,864
0
38,654
W
15,130
4,653
0
1,083
20,153
11,405
494
7,801
12,352
0
46,491
W
17,874
9,779
630
885
21,536
8,511
5,597
9,120
12,416
0
80,415
L
5,794
530
0
6,380
25,544
18,926
84
3,204
22,340
0
74,448
L
7,858
3,086
0
1,495
22,075
8,616
887
9,926
12,149
0
27,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,603
Gold Earned
71,644
502
Minions Killed
530
0
Camps Cleared
0
2,196,860
Distance Traveled
2,186,881
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,481
557
100
4
0
340,484
1
L
Discordia
15,160
583
156
6
0
447,466
4
L
Merlin
13,439
517
162
6
0
415,934
3
W
Nike
13,438
517
125
5
0
491,677
3
W
Merlin
14,497
558
133
5
0
437,996
1
L
Amaterasu
11,724
451
49
2
0
487,051
5
W
Serqet
13,715
528
52
2
0
458,591
8
W
Medusa
15,513
597
120
5
0
458,133
0
L
Pele
10,942
421
93
4
0
458,089
0
L
Ravana
10,338
398
42
2
0
388,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role