Player Matchup

Eset
Eset
DemShottazz
Eset
Level 29
God Stats
17W - 16L
1,695 SR
Queue Stats
180W - 200L
1,310 Elo+
Solo
Vulcan
Vulcan
Legends_GlyBer
Vulcan
Level 8
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 5L
953 Elo+
Solo
Bellona
Bellona
NightmareSebas
Bellona
Level 14
God Stats
3W - 0L
1,775 SR
Queue Stats
8W - 8L
1,382 Elo+
Solo
Bakasura
Bakasura
PrincePrestonn
Bakasura
Level 16
God Stats
7W - 7L
1,169 SR
Queue Stats
21W - 16L
1,486 Elo+
Solo
Arachne
Arachne
WolfKing144
Arachne
Level 28
God Stats
2W - 4L
1,488 SR
Queue Stats
59W - 71L
1,414 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,309 Elo+

VS

Team Averages
Level 20
1,440 SR
1,282 Elo+
Bellona
Bellona
AirmailHeart361
Bellona
Level 11
God Stats
21W - 20L
1,488 SR
Queue Stats
23W - 28L
1,276 Elo+
Solo
Ra
Ra
SCVB
Ra
Level 28
God Stats
1W - 3L
1,371 SR
Queue Stats
102W - 120L
1,334 Elo+
Party 1
Cernunnos
Cernunnos
ScalyLearner662
Cernunnos
Level 29
God Stats
3W - 3L
1,494 SR
Queue Stats
88W - 98L
1,226 Elo+
Solo
Cthulhu
Cthulhu
TheInteriorGator
Cthulhu
Level 26
God Stats
27W - 23L
1,475 SR
Queue Stats
66W - 80L
1,303 Elo+
Solo
Hades
Hades
marquitos_75
Hades
Level 8
God Stats
20W - 20L
1,369 SR
Queue Stats
39W - 63L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 17
11,770
1,177
14,359
12,821
4,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 3
8,440
844
1,625
4,224
1,523
17
3 / 6 / 15
11,044
1,104
10,516
20,123
10,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
20
18 / 2 / 10
15,044
1,504
26,108
13,632
6,767
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
WolfKing144
Arachne
19
5 / 7 / 16
11,599
1,160
19,774
22,715
10,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

159

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 6
11,318
1,132
8,849
13,705
12,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
SCVB
Ra
18
7 / 5 / 14
11,913
1,191
20,903
14,392
6,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ScalyLearner662
Cernunnos
17
5 / 6 / 12
11,111
1,111
14,660
11,830
4,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 6 / 17
11,365
1,137
12,694
20,573
22,106
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 9 / 16
10,419
1,042
7,223
18,354
10,550

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
89
31
Kills
24
24
Deaths
31
61
Assists
65
Player
Kills
Deaths
Assists
KDA
L
8
5
6
2.2
W
5
5
17
2.7
W
0
4
3
0.38
W
3
6
15
1.75
W
Bakasura
18
2
10
11.5
L
Ra
SCVB
Ra
7
5
14
2.8
L
Cernunnos
ScalyLearner662
Cernunnos
5
6
12
1.83
L
2
6
17
1.75
W
Arachne
WolfKing144
Arachne
5
7
16
1.86
L
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,382
Damage
64,329
73,515
Taken
78,854
33,399
Mitigated
57,196
8,193
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,849
1,717
700
1,724
13,705
12,896
0
1,211
11,304
0
18,931
W
14,359
3,050
238
1,504
12,821
4,803
0
9,252
3,494
39,321
0
W
1,625
674
0
0
4,224
1,523
0
2,360
1,839
2,947
0
W
10,516
3,331
0
1,257
20,123
10,221
0
11,033
8,990
52
24,528
W
Bakasura
26,108
17,376
0
2,538
13,632
6,767
0
6,042
7,440
0
42,395
L
Ra
SCVB
Ra
20,903
2,532
2,690
2,050
14,392
6,826
0
3,091
10,669
47,032
0
L
Cernunnos
ScalyLearner662
Cernunnos
14,660
6,200
746
1,761
11,830
4,818
0
1,630
9,849
0
41,044
L
12,694
639
999
2,461
20,573
22,106
0
5,593
13,504
32,005
0
W
Arachne
WolfKing144
Arachne
19,774
12,324
0
2,656
22,715
10,085
0
12,133
10,532
0
37,463
L
7,223
575
150
645
18,354
10,550
0
4,511
13,066
16,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,897
Gold Earned
56,126
167
Minions Killed
208
3
Camps Cleared
8
849,973
Distance Traveled
841,201
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,318
1,132
20
2
2
155,405
0
W
Eset
11,770
1,177
43
4
0
190,034
0
W
Vulcan
8,440
844
3
0
0
69,643
0
W
Bellona
11,044
1,104
24
2
0
194,123
0
W
Bakasura
15,044
1,504
50
5
1
232,001
0
L
Ra
11,913
1,191
66
7
3
208,065
1
L
Cernunnos
11,111
1,111
58
6
2
156,732
0
L
Cthulhu
11,365
1,137
47
5
1
159,581
0
W
Arachne
11,599
1,160
47
5
2
164,172
0
L
Hades
10,419
1,042
17
2
0
161,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role