Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeOubleG
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,639 SR
Queue Stats
25W - 17L
1,392 Elo+
Solo
Arachne
Arachne
SlitherySnekks
Arachne
Level 29
God Stats
38W - 29L
1,591 SR
Queue Stats
264W - 266L
1,380 Elo+
Party 1
Yemoja
Yemoja
TheGauntMan
Yemoja
Level 29
God Stats
18W - 15L
1,508 SR
Queue Stats
226W - 252L
1,455 Elo+
Solo
Chaac
Chaac
ZerketG
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
bubwall
Merlin
Level 23
God Stats
17W - 19L
1,529 SR
Queue Stats
163W - 198L
1,348 Elo+
Party 1
Team Averages
Level 27
1,553 SR
1,415 Elo+

VS

Team Averages
Level 21
1,408 SR
1,357 Elo+
Thor
Thor
Agent_FussZ
Thor
Level 16
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 6L
989 Elo+
Solo
Ymir
Ymir
JuanShop3
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lonkinius
Geb
Level 29
God Stats
3W - 5L
1,617 SR
Queue Stats
150W - 160L
1,408 Elo+
Solo
Neith
Neith
MNGRSirWallace
Neith
Level 18
God Stats
2W - 4L
1,220 SR
Queue Stats
25W - 31L
1,497 Elo+
Solo
Ra
Ra
Zilogisu
Ra
Level 15
God Stats
4W - 5L
1,463 SR
Queue Stats
17W - 22L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeOubleG
Ah Muzen Cab
5
0 / 0 / 1
3,573
596
4,085
3,270
858
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
4 / 1 / 0
4,821
804
2,216
4,068
1,161
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
6
1 / 0 / 1
3,970
662
1,185
3,341
1,162
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
ZerketG
Chaac
7
1 / 1 / 1
4,508
751
2,002
2,575
1,435
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
bubwall
Merlin
7
0 / 0 / 2
4,178
696
1,777
2,811
802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,745
458
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Ymir
7
1 / 2 / 0
3,986
664
889
2,994
988
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 0
3,347
558
1,773
5,850
1,970
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 0 / 0
3,393
566
2,984
2,422
515
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 1
3,569
595
1,084
3,144
1,095
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ah Muzen Cab
DeOubleG
Ah Muzen Cab
0
0
1
0.5
L
Ymir
1
2
0
0.5
L
0
2
0
0
L
0
0
0
0
W
4
1
0
4
W
Yemoja
1
0
1
1.5
W
Chaac
ZerketG
Chaac
1
1
1
1.5
L
0
2
1
0.25
W
Merlin
bubwall
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,265
Damage
6,730
16,065
Taken
14,410
5,418
Mitigated
4,568
7,766
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
DeOubleG
Ah Muzen Cab
4,085
2,266
0
1,609
3,270
858
50
871
2,399
0
17,510
L
Ymir
889
74
0
50
2,994
988
0
0
2,676
12,524
0
L
1,773
96
0
895
5,850
1,970
0
882
4,968
10,054
0
L
2,984
1,420
0
1,318
2,422
515
0
303
2,119
0
11,763
W
2,216
1,599
0
1,894
4,068
1,161
86
78
3,990
0
19,722
W
Yemoja
1,185
500
1,090
945
3,341
1,162
126
824
2,517
6,467
0
W
Chaac
ZerketG
Chaac
2,002
344
0
1,153
2,575
1,435
0
889
1,686
0
14,967
L
1,084
42
0
1,064
3,144
1,095
0
1,777
1,367
11,175
0
W
Merlin
bubwall
Merlin
1,777
150
0
1,075
2,811
802
1,033
1,084
1,727
18,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,050
Gold Earned
17,040
154
Minions Killed
96
0
Camps Cleared
0
558,348
Distance Traveled
432,481
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,745
458
0
0
0
0
0
W
Ah Muzen Cab
3,573
596
31
5
0
102,415
0
L
Ymir
3,986
664
28
5
0
116,386
0
L
Geb
3,347
558
16
3
0
101,778
2
L
Neith
3,393
566
36
6
0
111,530
0
W
Arachne
4,821
804
35
6
0
132,504
0
W
Yemoja
3,970
662
15
3
0
95,000
0
W
Chaac
4,508
751
41
7
0
113,575
0
L
Ra
3,569
595
16
3
0
102,787
0
W
Merlin
4,178
696
32
5
0
114,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role