Player Matchup

Apollo
Apollo
 
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ALEXALEXANDER200
Cthulhu
Level 22
God Stats
1W - 1L
1,254 SR
Queue Stats
10W - 38L
892 Elo+
Solo
Izanami
Izanami
Armabingle
Izanami
Level 30
God Stats
26W - 30L
1,429 SR
Queue Stats
208W - 263L
1,191 Elo+
Solo
Merlin
Merlin
Kayottek
Merlin
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 33L
1,178 Elo+
Solo
Aphrodite
Aphrodite
UKong76
Aphrodite
Level 23
God Stats
51W - 35L
1,479 SR
Queue Stats
73W - 54L
1,169 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,186 Elo+

VS

Team Averages
Level 24
1,407 SR
1,216 Elo+
Neith
Neith
Kalatyaki911
Neith
Level 20
God Stats
8W - 25L
1,042 SR
Queue Stats
64W - 68L
1,037 Elo+
Solo
Ares
Ares
SamSharper
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,106 Elo+
Solo
Sun Wukong
Sun Wukong
SillierRabbit18
Sun Wukong
Level 28
God Stats
93W - 91L
1,494 SR
Queue Stats
124W - 130L
1,218 Elo+
Solo
Persephone
Persephone
ih8u3246
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,217 Elo+
Solo
Apollo
Apollo
zone5565522
Apollo
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 6 / 1
12,594
548
15,713
18,330
8,044
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 2 / 0
8,077
351
0
1,207
291
Izanami
Armabingle
Izanami
19
13 / 4 / 4
14,166
616
18,444
17,653
7,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Kayottek
Merlin
15
0 / 2 / 15
11,233
488
6,913
9,059
3,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
UKong76
Aphrodite
19
10 / 3 / 8
13,181
573
15,592
21,008
16,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 3
11,257
489
6,518
16,008
5,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
7,034
306
790
5,918
3,615
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
SillierRabbit18
Sun Wukong
18
6 / 7 / 4
11,980
521
16,655
23,647
19,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ih8u3246
Persephone
18
2 / 4 / 3
11,234
488
13,313
17,880
5,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
4 / 12 / 1
9,917
431
8,884
20,820
6,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
30
Kills
15
17
Deaths
34
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
6
1
1.25
W
0
2
0
0
W
Izanami
Armabingle
Izanami
13
4
4
3.75
L
3
7
3
0.64
W
Merlin
Kayottek
Merlin
0
2
15
3.75
L
0
4
1
0.13
L
Sun Wukong
SillierRabbit18
Sun Wukong
6
7
4
1.14
W
Aphrodite
UKong76
Aphrodite
10
3
8
4.67
L
Persephone
ih8u3246
Persephone
2
4
3
0.88
L
Apollo
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,662
Damage
46,160
67,257
Taken
84,273
36,182
Mitigated
41,204
25,862
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,713
11,011
0
4,934
18,330
8,044
3,484
2,158
16,172
0
51,334
W
0
0
0
0
1,207
291
11
0
1,207
342
0
W
Izanami
Armabingle
Izanami
18,444
15,250
0
3,226
17,653
7,756
8,032
2,991
14,662
0
101,205
L
6,518
3,062
160
4,558
16,008
5,181
226
4,184
11,724
0
64,275
W
Merlin
Kayottek
Merlin
6,913
584
0
851
9,059
3,407
2,183
3,746
5,313
39,836
0
L
790
220
0
0
5,918
3,615
404
1,509
4,234
6,965
0
L
Sun Wukong
SillierRabbit18
Sun Wukong
16,655
4,012
0
349
23,647
19,695
0
3,792
19,705
0
56,247
W
Aphrodite
UKong76
Aphrodite
15,592
2,427
2,668
14,183
21,008
16,684
2,569
5,208
15,800
63,019
0
L
Persephone
ih8u3246
Persephone
13,313
1,570
189
6,381
17,880
5,906
1,553
5,748
11,882
73,698
0
L
Apollo
8,884
3,818
0
2,188
20,820
6,807
123
6,345
14,223
0
41,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,251
Gold Earned
51,422
390
Minions Killed
389
0
Camps Cleared
0
1,476,121
Distance Traveled
1,544,713
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,594
548
80
3
0
400,266
2
W
Cthulhu
8,077
351
0
0
0
35,735
0
W
Izanami
14,166
616
143
6
0
409,120
0
L
Neith
11,257
489
116
5
0
304,505
0
W
Merlin
11,233
488
47
2
0
304,405
0
L
Ares
7,034
306
19
1
0
168,142
0
L
Sun Wukong
11,980
521
61
3
0
383,775
0
W
Aphrodite
13,181
573
120
5
0
326,595
0
L
Persephone
11,234
488
116
5
0
328,104
1
L
Apollo
9,917
431
77
3
0
360,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role