Player Matchup

Kuzenbo
Kuzenbo
GansDevilSECOND
Kuzenbo
Level 59
God Stats
10W - 17L
1,432 SR
Queue Stats
193W - 227L
1,438 Elo+
Solo
Arachne
Arachne
StrengthWarz
Arachne
Level 120
God Stats
5W - 2L
1,851 SR
Queue Stats
160W - 155L
1,487 Elo+
Solo
Ra
Ra
VecMendes
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 93L
1,384 Elo+
Solo
Team Averages
Level 66
1,594 SR
1,436 Elo+

VS

Team Averages
Level 35
1,458 SR
1,389 Elo+
King Arthur
King Arthur
AllanCFL
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
GGcrafting
Da Ji
Level 48
God Stats
3W - 8L
1,373 SR
Queue Stats
4W - 17L
1,168 Elo+
Party 1
Chang'e
Chang'e
ktleen
Chang'e
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
11,161
859
8,189
11,605
17,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
StrengthWarz
Arachne
14
7 / 0 / 7
10,347
796
7,351
7,223
2,725
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 13
9,337
718
7,173
7,000
2,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllanCFL
King Arthur
10
0 / 6 / 3
7,601
585
3,793
11,346
8,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
11
4 / 6 / 1
8,881
683
5,161
10,042
2,887
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
ktleen
Chang'e
11
1 / 4 / 1
7,750
596
5,339
11,212
3,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
5
6
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllanCFL
King Arthur
0
6
3
0.25
L
Da Ji
4
6
1
0.75
W
8
2
8
6
W
Arachne
StrengthWarz
Arachne
7
0
7
10.5
W
1
4
13
1.88
L
Chang'e
ktleen
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
14,293
25,828
Taken
32,600
22,613
Mitigated
14,970
7,977
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllanCFL
King Arthur
3,793
607
0
400
11,346
8,356
0
5,420
5,926
0
22,565
L
Da Ji
5,161
1,555
270
716
10,042
2,887
0
3,252
6,790
0
15,525
W
8,189
3,698
0
882
11,605
17,277
426
2,427
8,934
23,579
0
W
Arachne
StrengthWarz
Arachne
7,351
5,201
0
3,050
7,223
2,725
1,591
1,363
5,760
0
44,960
W
7,173
674
2,311
1,734
7,000
2,611
468
1,803
5,122
58,593
0
L
Chang'e
ktleen
Chang'e
5,339
472
3,058
4,808
11,212
3,727
114
6,734
4,478
26,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
24,232
178
Minions Killed
121
0
Camps Cleared
0
754,763
Distance Traveled
595,245
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,601
585
39
3
0
200,503
1
L
Da Ji
8,881
683
20
2
0
193,035
3
W
Kuzenbo
11,161
859
20
2
0
264,237
1
W
Arachne
10,347
796
62
5
0
274,529
0
W
Ra
9,337
718
96
7
0
215,997
3
L
Chang'e
7,750
596
62
5
0
201,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role