Player Matchup

Neith
Neith
CatharticGaming
Neith
Level 87
God Stats
2W - 3L
1,433 SR
Queue Stats
117W - 109L
1,469 Elo+
Solo
Apollo
Apollo
CrimsonDruid138
Apollo
Level 38
God Stats
13W - 22L
1,396 SR
Queue Stats
163W - 181L
1,279 Elo+
Solo
Hel
Hel
FrankSavioMc
Hel
Level 122
God Stats
10W - 4L
1,545 SR
Queue Stats
719W - 702L
1,347 Elo+
Solo
Ymir
Ymir
MoButt
Ymir
Level 83
God Stats
71W - 57L
1,601 SR
Queue Stats
225W - 220L
1,466 Elo+
Party 1
Medusa
Medusa
QtWiTaBoOtY
Medusa
Level 46
God Stats
31W - 35L
1,554 SR
Queue Stats
31W - 35L
1,417 Elo+
Party 1
Team Averages
Level 75
1,506 SR
1,396 Elo+

VS

Team Averages
Level 97
1,510 SR
1,376 Elo+
Nu Wa
Nu Wa
Lebr0n4walker20
Nu Wa
Level 88
God Stats
1W - 1L
1,486 SR
Queue Stats
177W - 181L
1,383 Elo+
Solo
Nemesis
Nemesis
OnlineTunesSr
Nemesis
Level 81
God Stats
4W - 4L
1,561 SR
Queue Stats
416W - 389L
1,394 Elo+
Solo
Fenrir
Fenrir
ThatGoldenBow
Fenrir
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
136W - 134L
1,317 Elo+
Solo
Rama
Rama
dethwaits4no1
Rama
Level 151
God Stats
24W - 12L
1,515 SR
Queue Stats
353W - 340L
1,403 Elo+
Solo
Artio
Artio
paradignos
Artio
Level 120
God Stats
160W - 143L
1,491 SR
Queue Stats
758W - 770L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,385
677
1,112
2,159
582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 1
3,317
663
368
2,583
481
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
2 / 2 / 0
3,697
739
1,765
2,429
494
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
MoButt
Ymir
3
0 / 1 / 2
3,231
646
631
2,281
788
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Medusa
3
2 / 1 / 0
3,313
663
1,213
2,317
433
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,852
770
1,195
1,678
331
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
6
0 / 1 / 2
3,961
792
924
3,358
806
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
2 / 2 / 0
3,583
717
1,584
3,644
1,428
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 1 / 0
3,797
759
1,364
1,355
226
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Artio
5
0 / 1 / 1
3,260
652
450
2,594
740
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
0
1
0.5
L
2
2
0
1
W
0
0
1
0.5
L
Ymir
MoButt
Ymir
0
1
2
1
W
Nemesis
0
1
2
1
L
Medusa
2
1
0
2
W
2
2
0
1
W
2
1
0
2
W
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,089
Damage
5,517
11,769
Taken
12,629
2,778
Mitigated
3,531
3,423
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,112
522
0
220
2,159
582
30
795
1,364
0
11,985
L
368
222
0
830
2,583
481
0
268
2,315
0
9,001
L
1,765
389
0
769
2,429
494
0
94
2,185
10,296
0
W
1,195
162
0
356
1,678
331
416
0
1,678
16,440
0
L
Ymir
MoButt
Ymir
631
130
99
819
2,281
788
11
199
2,082
5,364
0
W
Nemesis
924
478
0
1,676
3,358
806
0
35
3,323
0
17,920
L
Medusa
1,213
630
37
649
2,317
433
0
289
2,028
0
4,282
W
1,584
379
0
537
3,644
1,428
0
1,765
1,879
0
9,026
W
1,364
1,252
0
370
1,355
226
810
178
1,177
0
12,600
W
Artio
450
26
115
657
2,594
740
276
418
2,176
4,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,943
Gold Earned
18,453
91
Minions Killed
115
0
Camps Cleared
0
370,712
Distance Traveled
492,878
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,385
677
29
6
0
93,693
1
L
Apollo
3,317
663
21
4
0
103,460
0
L
Hel
3,697
739
18
4
0
82,460
1
W
Nu Wa
3,852
770
28
6
0
84,307
1
L
Ymir
3,231
646
10
2
0
46,917
0
W
Nemesis
3,961
792
40
8
0
111,916
2
L
Medusa
3,313
663
13
3
0
44,182
0
W
Fenrir
3,583
717
13
3
0
102,408
0
W
Rama
3,797
759
26
5
0
91,890
2
W
Artio
3,260
652
8
2
0
102,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role