Player Matchup
Team Averages
Silver III
Average Tier
Level 124
1,324 SR
1,315
MMR
VS
Team Averages
Silver III
Average Tier
Level 120
1,995 SR
1,234
MMR
Izanami
Silver III
Level 120
God Stats
17W - 5L
1,995 SR
Queue Stats
73W - 64L
1,234
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sasipistachi
Bacchus
19
2 / 1 / 0
10,896
726
9,982
16,892
16,035
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Y10 Evolved Book of Thoth
+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Book of Souls
+55
Magical Power
+150
Mana
PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
arkhamasyum667
Izanami
19
1 / 2 / 0
12,152
810
10,748
14,491
9,683
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
The Executioner
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
10,896
726
128
9
0
311,396
2
W
12,152
810
185
12
0
261,063
3