Player Matchup

Thanatos
Thanatos
Bonoman76
Thanatos
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 121L
1,028 Elo+
Party 1
Izanami
Izanami
Drippy Dropss
Izanami
Level 16
God Stats
10W - 19L
1,387 SR
Queue Stats
34W - 52L
1,124 Elo+
Solo
Fenrir
Fenrir
Emiliogod
Fenrir
Level 29
God Stats
16W - 34L
1,248 SR
Queue Stats
90W - 164L
1,107 Elo+
Solo
Bakasura
Bakasura
RatedGoHard
Bakasura
Level 27
God Stats
4W - 6L
1,840 SR
Queue Stats
198W - 258L
1,133 Elo+
Solo
Sobek
Sobek
SneggenSeesvis
Sobek
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 140L
923 Elo+
Party 1
Team Averages
Level 17
1,495 SR
1,063 Elo+

VS

Team Averages
Level 19
1,443 SR
1,110 Elo+
Eset
Eset
Patichanka2331
Eset
Level 28
God Stats
1W - 0L
1,710 SR
Queue Stats
47W - 52L
1,282 Elo+
Solo
Agni
Agni
Raison_The_Bread
Agni
Level 15
God Stats
1W - 2L
1,371 SR
Queue Stats
6W - 9L
1,115 Elo+
Solo
Neith
Neith
accurate-riveter
Neith
Level 17
God Stats
1W - 0L
1,325 SR
Queue Stats
6W - 19L
928 Elo+
Solo
Sol
Sol
alir2203
Sol
Level 20
God Stats
10W - 7L
1,455 SR
Queue Stats
20W - 27L
1,110 Elo+
Solo
Pele
Pele
gamerwes22
Pele
Level 16
God Stats
14W - 13L
1,352 SR
Queue Stats
25W - 34L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bonoman76
Thanatos
11
3 / 5 / 0
8,131
370
2,376
10,238
3,171
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Izanami
17
5 / 3 / 2
10,528
479
14,467
20,789
8,036
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Emiliogod
Fenrir
13
2 / 7 / 1
9,196
418
4,332
19,033
5,883
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
RatedGoHard
Bakasura
12
3 / 8 / 0
8,565
389
8,696
18,506
7,147
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 1
8,131
370
2,574
12,477
6,438
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
11,049
502
9,563
10,222
3,155
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 1
10,511
478
13,966
11,723
3,757
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 3
11,611
528
12,663
13,360
5,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 6
11,459
521
12,547
13,186
3,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 2 / 1
12,160
553
8,971
15,505
5,898
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
13
Kills
22
23
Deaths
15
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bonoman76
Thanatos
3
5
0
0.6
L
Izanami
5
3
2
2
L
Fenrir
Emiliogod
Fenrir
2
7
1
0.36
W
5
3
3
2.17
W
2
5
1
0.5
L
Bakasura
RatedGoHard
Bakasura
3
8
0
0.38
L
0
0
1
0.5
W
6
3
3
2.5
W
4
2
6
3.5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,445
Damage
57,710
81,043
Taken
63,996
30,675
Mitigated
21,250
19,381
Healing
25,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bonoman76
Thanatos
2,376
267
0
4,019
10,238
3,171
339
4,914
5,324
0
19,241
L
Izanami
14,467
10,692
633
2,640
20,789
8,036
244
8,652
12,137
0
69,954
L
Fenrir
Emiliogod
Fenrir
4,332
718
0
6,321
19,033
5,883
0
6,842
12,191
0
29,981
W
9,563
883
980
3,395
10,222
3,155
2,072
177
9,984
50,671
0
W
13,966
885
0
1,235
11,723
3,757
2,226
2,397
9,326
61,275
0
L
Bakasura
RatedGoHard
Bakasura
8,696
6,587
0
2,455
18,506
7,147
189
6,585
11,921
0
31,724
L
2,574
363
0
3,313
12,477
6,438
132
9,083
3,394
16,368
0
W
12,663
4,008
342
4,969
13,360
5,052
1,444
0
13,310
0
67,369
W
12,547
5,278
0
7,849
13,186
3,388
4,810
0
12,967
65,680
0
W
8,971
3,517
0
6,445
15,505
5,898
322
0
15,505
0
99,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,551
Gold Earned
56,790
289
Minions Killed
514
0
Camps Cleared
0
1,574,082
Distance Traveled
2,002,390
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,131
370
34
2
0
233,933
1
L
Izanami
10,528
479
109
5
0
346,473
1
L
Fenrir
9,196
418
45
2
0
365,261
4
W
Eset
11,049
502
92
4
0
412,451
1
W
Agni
10,511
478
94
4
0
367,345
1
L
Bakasura
8,565
389
66
3
0
322,678
3
L
Sobek
8,131
370
35
2
0
305,737
0
W
Neith
11,611
528
108
5
0
374,233
5
W
Sol
11,459
521
92
4
0
456,526
7
W
Pele
12,160
553
128
6
0
391,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role