Player Matchup

Loki
Loki
Guilty_Crown2015
Loki
Level 29
God Stats
25W - 28L
1,503 SR
Queue Stats
100W - 130L
1,335 Elo+
Solo
Cupid
Cupid
Oh_Cantaloupe
Cupid
Level 26
God Stats
17W - 12L
1,574 SR
Queue Stats
77W - 64L
1,295 Elo+
Solo
Nemesis
Nemesis
UnHolyAngel XII
Nemesis
Level 21
God Stats
2W - 3L
1,136 SR
Queue Stats
43W - 56L
1,259 Elo+
Solo
Cthulhu
Cthulhu
dragonmaster729
Cthulhu
Level 25
God Stats
7W - 4L
1,386 SR
Queue Stats
111W - 98L
1,374 Elo+
Solo
Thor
Thor
paraibadapeste
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 8L
1,148 Elo+
Solo
Team Averages
Level 21
1,420 SR
1,282 Elo+

VS

Team Averages
Level 17
1,401 SR
1,241 Elo+
Hel
Hel
Captain-Wesker-A
Hel
Level 26
God Stats
11W - 12L
1,398 SR
Queue Stats
59W - 77L
1,240 Elo+
Solo
Bellona
Bellona
Dsoulmunch
Bellona
Level 6
God Stats
2W - 3L
1,477 SR
Queue Stats
3W - 9L
1,223 Elo+
Solo
Bakasura
Bakasura
Manijt06
Bakasura
Level 29
God Stats
26W - 27L
1,446 SR
Queue Stats
262W - 268L
1,335 Elo+
Solo
Artemis
Artemis
ZombiePWNER52
Artemis
Level 5
God Stats
5W - 8L
1,340 SR
Queue Stats
7W - 12L
1,237 Elo+
Solo
Hades
Hades
ivan_plotnikow95
Hades
Level 18
God Stats
9W - 15L
1,343 SR
Queue Stats
33W - 45L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 8
16,983
653
29,393
19,934
10,091
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 3 / 12
14,696
565
21,910
18,329
6,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 7 / 6
13,469
518
13,703
22,258
9,119
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 20
14,982
576
13,214
22,591
18,649
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 10 / 10
10,304
396
3,130
18,110
5,997
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
11,279
434
13,000
14,836
6,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Dsoulmunch
Bellona
15
2 / 18 / 10
10,576
407
9,430
26,109
18,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
Manijt06
Bakasura
20
14 / 8 / 1
15,605
600
23,395
26,278
12,009
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
10
0 / 15 / 7
8,548
329
5,693
15,963
3,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 6 / 2
10,767
414
13,205
17,234
11,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
50
Kills
23
24
Deaths
51
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
L
Bellona
Dsoulmunch
Bellona
2
18
10
0.39
W
26
2
8
15
L
Bakasura
Manijt06
Bakasura
14
8
1
1.81
W
10
3
12
5.33
W
11
7
6
2
L
Artemis
0
15
7
0.23
W
3
2
20
6.5
L
4
6
2
0.83
W
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,350
Damage
64,723
101,222
Taken
100,420
50,633
Mitigated
53,330
27,725
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,000
284
2,606
5,479
14,836
6,833
674
3,607
11,229
68,445
0
L
Bellona
Dsoulmunch
Bellona
9,430
4,454
0
1,050
26,109
18,761
668
3,233
22,876
0
37,541
W
29,393
15,048
267
5,803
19,934
10,091
1,265
4,980
14,744
0
91,274
L
Bakasura
Manijt06
Bakasura
23,395
16,081
0
8,278
26,278
12,009
1,421
2,503
23,775
0
137,319
W
21,910
10,918
816
10,272
18,329
6,777
1,302
4,679
13,500
0
116,419
W
13,703
6,347
0
3,218
22,258
9,119
1,030
5,017
17,121
0
77,813
L
Artemis
5,693
3,508
0
0
15,963
3,732
0
1,423
14,540
0
19,453
W
13,214
1,268
1,891
2,002
22,591
18,649
758
4,617
17,386
63,425
0
L
13,205
0
0
932
17,234
11,995
0
2,448
14,786
55,538
0
W
3,130
782
0
3,456
18,110
5,997
370
6,912
10,731
0
20,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,434
Gold Earned
56,775
496
Minions Killed
514
0
Camps Cleared
0
2,357,974
Distance Traveled
1,978,382
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,279
434
133
5
0
507,784
4
L
Bellona
10,576
407
86
3
0
332,056
0
W
Loki
16,983
653
107
4
0
523,038
0
L
Bakasura
15,605
600
170
7
0
493,147
1
W
Cupid
14,696
565
151
6
0
403,331
8
W
Nemesis
13,469
518
115
4
0
496,331
0
L
Artemis
8,548
329
20
1
0
254,138
0
W
Cthulhu
14,982
576
96
4
0
512,966
1
L
Hades
10,767
414
105
4
0
391,257
0
W
Thor
10,304
396
27
1
0
422,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role