Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Armenerik800
Ah Muzen Cab
Level 156
God Stats
87W - 99L
1,530 SR
Queue Stats
384W - 483L
1,397 Elo+
Solo
Thoth
Thoth
Dranker93
Thoth
Level 117
God Stats
16W - 14L
1,573 SR
Queue Stats
38W - 56L
1,502 Elo+
Solo
Ymir
Ymir
XEE_XEE
Ymir
Level 8
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 4L
1,286 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,395 Elo+

VS

Team Averages
Level 67
1,482 SR
1,353 Elo+
Thor
Thor
Game_Corts
Thor
Level 122
God Stats
3W - 12L
1,543 SR
Queue Stats
275W - 263L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
ViNaTioNxx2CrAzY
Baron Samedi
Level 32
God Stats
0W - 3L
1,374 SR
Queue Stats
13W - 27L
1,199 Elo+
Party 1
Kukulkan
Kukulkan
zllSuprxme-
Kukulkan
Level 47
God Stats
4W - 6L
1,529 SR
Queue Stats
70W - 95L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Armenerik800
Ah Muzen Cab
16
8 / 3 / 10
12,388
774
5,783
10,959
4,654
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Dranker93
Thoth
18
21 / 3 / 7
14,357
897
27,926
10,962
4,132
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
XEE_XEE
Ymir
15
1 / 4 / 22
12,167
760
3,509
19,150
18,544
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
11,323
708
10,391
13,620
3,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ViNaTioNxx2CrAzY
Baron Samedi
13
2 / 9 / 4
9,982
624
5,682
14,750
4,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
zllSuprxme-
Kukulkan
14
4 / 12 / 4
11,171
698
8,697
13,984
3,051
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
30
Kills
9
10
Deaths
30
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Armenerik800
Ah Muzen Cab
8
3
10
4.33
W
Thoth
Dranker93
Thoth
21
3
7
8.17
L
3
9
4
0.56
L
Baron Samedi
ViNaTioNxx2CrAzY
Baron Samedi
2
9
4
0.44
W
Ymir
XEE_XEE
Ymir
1
4
22
3
L
Kukulkan
zllSuprxme-
Kukulkan
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,218
Damage
24,770
41,071
Taken
42,354
27,330
Mitigated
10,771
6,022
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Armenerik800
Ah Muzen Cab
5,783
1,317
854
2,514
10,959
4,654
1,776
1,620
9,339
0
67,628
W
Thoth
Dranker93
Thoth
27,926
223
0
842
10,962
4,132
1,184
3,784
7,178
72,814
0
L
10,391
3,050
0
1,101
13,620
3,567
0
8,387
5,233
0
42,260
L
Baron Samedi
ViNaTioNxx2CrAzY
Baron Samedi
5,682
568
751
2,272
14,750
4,153
0
11,363
3,387
16,083
0
W
Ymir
XEE_XEE
Ymir
3,509
194
0
1,812
19,150
18,544
379
9,023
10,127
16,998
0
L
Kukulkan
zllSuprxme-
Kukulkan
8,697
619
0
250
13,984
3,051
152
11,773
2,211
47,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
32,476
198
Minions Killed
175
0
Camps Cleared
0
805,882
Distance Traveled
652,985
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,388
774
98
6
0
262,389
6
W
Thoth
14,357
897
82
5
0
298,883
2
L
Thor
11,323
708
63
4
0
235,579
0
L
Baron Samedi
9,982
624
24
2
0
205,050
3
W
Ymir
12,167
760
18
1
0
244,610
3
L
Kukulkan
11,171
698
88
6
0
212,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role