Player Matchup

He Bo
He Bo
Mouii
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Z19 Za99ed
Rama
Level 125
God Stats
7W - 6L
1,602 SR
Queue Stats
251W - 384L
1,468 Elo+
Solo
Horus
Horus
不是小能手QAQ
Horus
Level 136
God Stats
17W - 7L
1,847 SR
Queue Stats
257W - 83L
1,719 Elo+
Party 2
Team Averages
Level 140
1,649 SR
1,563 Elo+

VS

Team Averages
Level 125
1,376 SR
1,379 Elo+
Ra
Ra
Caged_Raven
Ra
Level 129
God Stats
0W - 2L
1,423 SR
Queue Stats
23W - 40L
1,323 Elo+
Party 1
Awilix
Awilix
Killer HeathBar
Awilix
Level 125
God Stats
4W - 3L
1,496 SR
Queue Stats
54W - 56L
1,490 Elo+
Solo
Geb
Geb
NitrowhaIe
Geb
Level 122
God Stats
2W - 9L
1,209 SR
Queue Stats
38W - 70L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mouii
He Bo
15
9 / 3 / 1
11,724
733
17,283
13,598
4,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 3 / 6
10,498
656
6,588
9,850
3,294
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 1 / 9
10,079
630
6,064
13,079
10,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
9,917
620
6,692
7,103
2,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 4 / 1
10,835
677
11,000
11,464
4,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 4
10,252
641
8,895
15,449
14,639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
7
7
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
5
4
1
1.38
W
He Bo
Mouii
He Bo
9
3
1
3.17
L
0
4
4
0.5
W
2
3
6
1.67
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,935
Damage
26,587
36,527
Taken
34,016
18,216
Mitigated
22,105
13,501
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,692
217
2,809
1,147
7,103
2,873
0
4,487
2,566
62,670
0
L
11,000
2,849
0
828
11,464
4,593
0
5,997
5,317
0
38,576
W
He Bo
Mouii
He Bo
17,283
1,359
0
5,273
13,598
4,862
1,190
5,800
7,798
59,881
0
L
8,895
883
0
1,165
15,449
14,639
0
6,893
8,356
22,840
0
W
6,588
5,895
0
994
9,850
3,294
1,641
5,180
4,670
0
52,226
W
6,064
1,940
2,740
4,494
13,079
10,060
141
4,671
8,408
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
31,004
201
Minions Killed
193
0
Camps Cleared
0
837,033
Distance Traveled
909,277
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,917
620
130
8
0
313,897
3
L
Awilix
10,835
677
49
3
0
314,228
1
W
He Bo
11,724
733
75
5
0
277,342
3
L
Geb
10,252
641
14
1
0
281,152
4
W
Rama
10,498
656
87
5
0
248,744
3
W
Horus
10,079
630
39
2
0
310,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role