Player Matchup

Cthulhu
Cthulhu
CerealKillerTTV
Cthulhu
Level 14
God Stats
7W - 5L
1,304 SR
Queue Stats
301W - 288L
1,178 Elo+
Party 1
Merlin
Merlin
Randoverse
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,247 Elo+
Party 1
Hachiman
Hachiman
Smoffeee
Hachiman
Level 14
God Stats
1W - 5L
1,276 SR
Queue Stats
363W - 389L
1,178 Elo+
Party 1
Hou Yi
Hou Yi
hasline96
Hou Yi
Level 28
God Stats
17W - 11L
1,896 SR
Queue Stats
135W - 140L
1,657 Elo+
Solo
Thanatos
Thanatos
得不到你的温柔
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,119 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,276 Elo+

VS

Team Averages
Level 18
1,621 SR
1,363 Elo+
Nemesis
Nemesis
AnzelTheGazelle
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,033 Elo+
Solo
Izanami
Izanami
DerpyLoli
Izanami
Level 26
God Stats
3W - 0L
1,607 SR
Queue Stats
18W - 9L
1,506 Elo+
Party 2
King Arthur
King Arthur
Gritim
King Arthur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Rhi0n
Baron Samedi
Level 16
God Stats
5W - 2L
1,771 SR
Queue Stats
19W - 11L
1,475 Elo+
Party 2
Hercules
Hercules
Shmiliano
Hercules
Level 15
God Stats
17W - 9L
1,726 SR
Queue Stats
89W - 71L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 1
3,015
503
1,415
3,959
1,059
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Merlin
Randoverse
Merlin
6
0 / 3 / 0
3,307
551
397
2,720
813
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Smoffeee
Hachiman
4
1 / 3 / 0
3,229
538
1,322
3,036
585
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
hasline96
Hou Yi
8
3 / 0 / 0
4,555
759
3,499
3,097
767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,610
435
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,407
568
838
3,942
776
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
DerpyLoli
Izanami
7
5 / 0 / 0
4,342
724
2,446
1,954
495
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

King Arthur
Gritim
King Arthur
6
0 / 1 / 0
3,361
560
1,037
3,790
1,564
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Rhi0n
Baron Samedi
7
4 / 0 / 2
4,379
730
2,885
2,690
853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Shmiliano
Hercules
6
2 / 1 / 4
4,313
719
1,382
3,439
1,215
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
11
11
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
5
1
0.1
W
Izanami
DerpyLoli
Izanami
5
0
0
5
W
King Arthur
Gritim
King Arthur
0
1
0
0
L
Merlin
Randoverse
Merlin
0
3
0
0
W
Baron Samedi
Rhi0n
Baron Samedi
4
0
2
5
W
Hercules
Shmiliano
Hercules
2
1
4
4
L
Hachiman
Smoffeee
Hachiman
1
3
0
0.33
L
Hou Yi
hasline96
Hou Yi
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,633
Damage
8,588
12,812
Taken
15,815
3,224
Mitigated
4,903
2,810
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
838
392
0
703
3,942
776
0
148
3,794
0
8,213
L
1,415
341
0
10
3,959
1,059
0
461
3,498
7,237
0
W
Izanami
DerpyLoli
Izanami
2,446
1,693
0
500
1,954
495
1,023
541
1,413
0
16,197
W
King Arthur
Gritim
King Arthur
1,037
159
0
2,024
3,790
1,564
0
0
3,790
0
8,509
L
Merlin
Randoverse
Merlin
397
78
0
580
2,720
813
448
1,866
854
7,785
0
W
Baron Samedi
Rhi0n
Baron Samedi
2,885
216
228
1,052
2,690
853
939
595
2,095
15,724
0
W
Hercules
Shmiliano
Hercules
1,382
391
234
1,152
3,439
1,215
317
528
2,911
0
6,586
L
Hachiman
Smoffeee
Hachiman
1,322
569
0
295
3,036
585
0
558
2,478
0
5,767
L
Hou Yi
hasline96
Hou Yi
3,499
2,076
0
1,925
3,097
767
42
0
2,947
0
21,887
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,716
Gold Earned
19,802
68
Minions Killed
99
0
Camps Cleared
0
381,257
Distance Traveled
555,953
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,407
568
19
3
0
132,612
0
L
Cthulhu
3,015
503
7
1
0
100,986
1
W
Izanami
4,342
724
40
7
0
102,549
0
W
King Arthur
3,361
560
12
2
0
83,390
0
L
Merlin
3,307
551
17
3
0
94,073
1
W
Baron Samedi
4,379
730
21
4
0
112,833
1
W
Hercules
4,313
719
7
1
0
124,569
1
L
Hachiman
3,229
538
8
1
0
89,325
0
L
Hou Yi
4,555
759
36
6
0
96,873
3
L
Thanatos
2,610
435
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role