Player Matchup

Bellona
Bellona
KiseRetawer
Bellona
Level 46
God Stats
0W - 5L
1,054 SR
Queue Stats
95W - 131L
1,315 Elo+
Party 1
Zeus
Zeus
Vovantinoff
Zeus
Level 39
God Stats
27W - 19L
1,586 SR
Queue Stats
96W - 158L
1,255 Elo+
Party 1
Fenrir
Fenrir
XYX4XR
Fenrir
Level 33
God Stats
2W - 2L
1,594 SR
Queue Stats
72W - 99L
1,349 Elo+
Party 1
Team Averages
Level 39
1,411 SR
1,306 Elo+

VS

Team Averages
Level 126
1,595 SR
1,506 Elo+
Cthulhu
Cthulhu
Berco20
Cthulhu
Level 125
God Stats
5W - 3L
1,628 SR
Queue Stats
73W - 83L
1,427 Elo+
Solo
Ne Zha
Ne Zha
Blasphxmy
Ne Zha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 52L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Fiskins
Baron Samedi
Level 125
God Stats
19W - 11L
1,657 SR
Queue Stats
157W - 168L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KiseRetawer
Bellona
12
1 / 7 / 6
9,533
636
6,697
13,860
10,966
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 6 / 4
9,184
612
11,856
11,053
3,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
XYX4XR
Fenrir
13
5 / 6 / 2
10,690
713
7,072
12,156
4,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berco20
Cthulhu
14
4 / 2 / 12
10,702
713
6,781
12,443
11,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Blasphxmy
Ne Zha
17
10 / 1 / 7
12,348
823
15,305
10,515
3,640
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Fiskins
Baron Samedi
14
5 / 4 / 8
10,758
717
9,887
11,750
5,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
19
19
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Berco20
Cthulhu
4
2
12
5
W
Ne Zha
Blasphxmy
Ne Zha
10
1
7
13.5
W
Baron Samedi
Fiskins
Baron Samedi
5
4
8
2.25
L
Bellona
KiseRetawer
Bellona
1
7
6
0.57
L
1
6
4
0.5
L
Fenrir
XYX4XR
Fenrir
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
31,973
37,069
Taken
34,708
18,842
Mitigated
20,221
1,125
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Berco20
Cthulhu
6,781
319
556
1,200
12,443
11,066
128
5,992
6,451
29,804
0
W
Ne Zha
Blasphxmy
Ne Zha
15,305
4,978
0
3,881
10,515
3,640
1,542
2,749
7,766
0
57,669
W
Baron Samedi
Fiskins
Baron Samedi
9,887
632
1,658
4,878
11,750
5,515
742
3,947
7,803
64,090
0
L
Bellona
KiseRetawer
Bellona
6,697
1,676
0
798
13,860
10,966
0
6,931
6,929
0
21,155
L
11,856
1,007
0
0
11,053
3,461
0
4,413
6,640
55,571
0
L
Fenrir
XYX4XR
Fenrir
7,072
897
0
327
12,156
4,415
0
5,431
6,725
0
12,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
33,808
126
Minions Killed
197
0
Camps Cleared
0
712,695
Distance Traveled
864,733
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,702
713
29
2
0
319,166
5
W
Ne Zha
12,348
823
65
4
0
303,383
3
W
Baron Samedi
10,758
717
103
7
0
242,184
5
L
Bellona
9,533
636
28
2
0
236,270
1
L
Zeus
9,184
612
83
6
0
234,645
2
L
Fenrir
10,690
713
15
1
0
241,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role