Player Matchup

Fenrir
Fenrir
Castro132002
Fenrir
Level 18
God Stats
2W - 1L
1,471 SR
Queue Stats
3W - 2L
1,530 Elo+
Solo
Neith
Neith
Dieguito9000
Neith
Level 29
God Stats
2W - 1L
1,694 SR
Queue Stats
67W - 49L
1,449 Elo+
Solo
He Bo
He Bo
Lucifer LXIX
He Bo
Level 28
God Stats
5W - 7L
1,545 SR
Queue Stats
141W - 146L
1,477 Elo+
Solo
Loki
Loki
Thottiekillah
Loki
Level 26
God Stats
3W - 2L
1,638 SR
Queue Stats
48W - 34L
1,520 Elo+
Solo
Mulan
Mulan
ToxicCMP
Mulan
Level 29
God Stats
0W - 1L
1,612 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Team Averages
Level 26
1,592 SR
1,539 Elo+

VS

Team Averages
Level 21
1,547 SR
1,419 Elo+
Sun Wukong
Sun Wukong
CrusadingWaffle
Sun Wukong
Level 27
God Stats
4W - 2L
1,763 SR
Queue Stats
119W - 133L
1,440 Elo+
Party 2
Cerberus
Cerberus
JesusDeLaferrere
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,395 Elo+
Party 1
Olorun
Olorun
Jiffertons
Olorun
Level 29
God Stats
19W - 19L
1,520 SR
Queue Stats
316W - 302L
1,506 Elo+
Solo
Sol
Sol
midarthedragon
Sol
Level 24
God Stats
2W - 1L
1,719 SR
Queue Stats
66W - 71L
1,361 Elo+
Party 2
Fenrir
Fenrir
temp-503867
Fenrir
Level 10
God Stats
1W - 1L
1,231 SR
Queue Stats
3W - 10L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 10 / 2
8,215
391
5,045
14,783
5,310
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 6 / 1
9,642
459
9,693
13,905
5,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 12 / 3
12,145
578
21,804
23,357
8,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 3 / 5
9,524
454
4,899
14,842
4,937
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
ToxicCMP
Mulan
16
1 / 5 / 2
9,520
453
10,181
18,695
14,874
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrusadingWaffle
Sun Wukong
18
7 / 3 / 8
12,294
585
14,112
14,602
16,065
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 0 / 10
10,976
523
8,537
10,567
10,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Jiffertons
Olorun
20
13 / 2 / 7
13,371
637
20,914
17,626
7,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 6 / 4
12,503
595
13,530
18,788
6,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
17
3 / 7 / 8
11,461
546
10,803
17,283
11,012
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
18
Kills
36
36
Deaths
18
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
10
2
0.3
W
Sun Wukong
CrusadingWaffle
Sun Wukong
7
3
8
3.67
L
4
6
1
0.75
W
4
0
10
9
W
Olorun
Jiffertons
Olorun
13
2
7
8.25
L
11
12
3
1.04
L
0
3
5
0.83
L
Mulan
ToxicCMP
Mulan
1
5
2
0.4
W
9
6
4
1.83
W
Fenrir
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,622
Damage
67,896
85,582
Taken
78,866
39,014
Mitigated
51,319
20,553
Healing
37,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,045
691
0
0
14,783
5,310
1,032
8,996
5,737
0
21,094
W
Sun Wukong
CrusadingWaffle
Sun Wukong
14,112
3,638
546
4,488
14,602
16,065
2,171
3,602
10,675
0
60,840
L
9,693
3,575
0
2,466
13,905
5,353
0
7,445
6,358
0
49,743
W
8,537
624
330
4,162
10,567
10,014
939
684
9,658
44,467
0
W
Olorun
Jiffertons
Olorun
20,914
11,893
1,269
11,924
17,626
7,461
5,373
4,290
13,261
97,137
0
L
21,804
1,824
0
8,874
23,357
8,540
1,125
13,597
9,685
72,324
0
L
4,899
2,767
0
5,268
14,842
4,937
0
5,114
9,678
0
67,990
L
Mulan
ToxicCMP
Mulan
10,181
1,713
156
3,789
18,695
14,874
1,374
7,829
10,441
134
55,030
W
13,530
4,697
0
9,064
18,788
6,767
4,139
8,165
10,623
85,276
0
W
Fenrir
10,803
3,391
0
5,521
17,283
11,012
1,655
5,153
12,105
0
56,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,046
Gold Earned
60,605
429
Minions Killed
532
0
Camps Cleared
0
1,670,111
Distance Traveled
1,774,658
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,215
391
38
2
0
307,568
0
W
Sun Wukong
12,294
585
88
4
0
356,952
3
L
Neith
9,642
459
86
4
0
335,229
3
W
Cerberus
10,976
523
108
5
0
378,982
5
W
Olorun
13,371
637
137
7
0
357,326
0
L
He Bo
12,145
578
108
5
0
301,552
2
L
Loki
9,524
454
93
4
0
346,050
0
L
Mulan
9,520
453
104
5
0
379,712
4
W
Sol
12,503
595
124
6
0
328,701
0
W
Fenrir
11,461
546
75
4
0
352,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role