Player Matchup

Nemesis
Nemesis
BouncingBeppies
Nemesis
Level 5
God Stats
1W - 3L
1,120 SR
Queue Stats
88W - 134L
1,245 Elo+
Party 3
Achilles
Achilles
Caxem
Achilles
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,128 Elo+
Party 1
Cupid
Cupid
FatChefJeff
Cupid
Level 20
God Stats
30W - 30L
1,418 SR
Queue Stats
172W - 199L
1,224 Elo+
Party 3
Fenrir
Fenrir
Lucaaxsg
Fenrir
Level 24
God Stats
9W - 20L
1,440 SR
Queue Stats
234W - 328L
1,291 Elo+
Party 1
Ra
Ra
TheOnlyEuphoria
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,348 SR
1,278 Elo+

VS

Team Averages
Level 23
1,518 SR
1,341 Elo+
Ganesha
Ganesha
BioHazard96
Ganesha
Level 29
God Stats
2W - 0L
1,791 SR
Queue Stats
35W - 46L
1,324 Elo+
Party 2
Chernobog
Chernobog
Guillermito7u7
Chernobog
Level 29
God Stats
17W - 14L
1,472 SR
Queue Stats
47W - 60L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
eduardo13w31
Sun Wukong
Level 14
God Stats
1W - 2L
1,223 SR
Queue Stats
9W - 21L
1,220 Elo+
Solo
Nemesis
Nemesis
eleithiya
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
xPiano
Merlin
Level 18
God Stats
8W - 4L
1,605 SR
Queue Stats
22W - 23L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 1
9,359
360
3,055
23,308
7,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Caxem
Achilles
17
2 / 8 / 2
10,756
414
9,853
20,273
11,477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 7 / 3
11,589
446
21,897
19,863
7,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Lucaaxsg
Fenrir
17
3 / 10 / 3
11,422
439
8,189
24,606
8,951
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 6 / 4
14,213
547
26,982
23,078
11,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BioHazard96
Ganesha
17
0 / 6 / 22
12,820
493
6,939
23,371
26,072
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Guillermito7u7
Chernobog
20
12 / 4 / 12
13,636
524
19,536
13,795
6,836
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
eduardo13w31
Sun Wukong
19
8 / 0 / 10
13,324
512
15,646
20,820
22,614
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
eleithiya
Nemesis
19
19 / 4 / 7
14,770
568
24,191
24,870
12,054
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
xPiano
Merlin
18
2 / 7 / 12
12,568
483
14,681
14,930
6,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
18
Kills
41
42
Deaths
21
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BioHazard96
Ganesha
0
6
22
1.83
L
0
11
1
0.05
L
Achilles
Caxem
Achilles
2
8
2
0.38
L
4
7
3
0.79
W
Chernobog
Guillermito7u7
Chernobog
12
4
12
4.5
L
Fenrir
Lucaaxsg
Fenrir
3
10
3
0.45
L
9
6
4
1.83
W
Sun Wukong
eduardo13w31
Sun Wukong
8
0
10
13
W
Nemesis
eleithiya
Nemesis
19
4
7
5.63
W
Merlin
xPiano
Merlin
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,976
Damage
80,993
111,128
Taken
97,786
46,643
Mitigated
74,033
23,362
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BioHazard96
Ganesha
6,939
617
2,086
2,922
23,371
26,072
193
9,084
14,287
27,734
0
L
3,055
1,971
0
2,540
23,308
7,112
92
2,156
21,127
0
62,182
L
Achilles
Caxem
Achilles
9,853
3,292
0
300
20,273
11,477
859
2,485
17,363
0
52,394
L
21,897
13,685
67
2,758
19,863
7,149
1,022
7,539
12,174
0
74,510
W
Chernobog
Guillermito7u7
Chernobog
19,536
14,219
0
2,270
13,795
6,836
4,626
8,017
5,778
0
81,383
L
Fenrir
Lucaaxsg
Fenrir
8,189
1,739
0
4,781
24,606
8,951
0
5,168
19,263
0
54,074
L
26,982
1,534
1,763
11,153
23,078
11,954
364
4,272
18,756
119,801
0
W
Sun Wukong
eduardo13w31
Sun Wukong
15,646
2,156
0
5,267
20,820
22,614
1,786
2,507
18,313
0
67,758
W
Nemesis
eleithiya
Nemesis
24,191
12,493
0
6,492
24,870
12,054
2,084
6,417
18,453
0
68,376
W
Merlin
xPiano
Merlin
14,681
873
0
3,025
14,930
6,457
819
4,211
10,719
83,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,339
Gold Earned
67,118
546
Minions Killed
473
0
Camps Cleared
0
2,136,515
Distance Traveled
2,346,955
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,820
493
4
0
0
473,343
5
L
Nemesis
9,359
360
67
3
0
425,690
2
L
Achilles
10,756
414
121
5
0
414,406
0
L
Cupid
11,589
446
116
4
0
399,922
2
W
Chernobog
13,636
524
124
5
0
484,245
4
L
Fenrir
11,422
439
88
3
0
459,852
2
L
Ra
14,213
547
154
6
0
436,645
0
W
Sun Wukong
13,324
512
124
5
0
467,264
3
W
Nemesis
14,770
568
92
4
0
531,944
3
W
Merlin
12,568
483
129
5
0
390,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role