Player Matchup

Janus
Janus
DrMontisToboggan
Janus
Level 106
God Stats
9W - 11L
1,673 SR
Queue Stats
668W - 620L
1,549 Elo+
Party 2
He Bo
He Bo
Fallen King7308
He Bo
Level 144
God Stats
3W - 3L
1,633 SR
Queue Stats
301W - 291L
1,482 Elo+
Solo
Da Ji
Da Ji
GodricLeMort
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 33L
1,545 Elo+
Party 2
Chang'e
Chang'e
IvarTheUnruly
Chang'e
Level 123
God Stats
17W - 17L
1,536 SR
Queue Stats
533W - 487L
1,550 Elo+
Party 2
Chaac
Chaac
dusty85
Chaac
Level 143
God Stats
4W - 3L
1,729 SR
Queue Stats
244W - 257L
1,523 Elo+
Solo
Team Averages
Level 111
1,614 SR
1,530 Elo+

VS

Team Averages
Level 121
1,589 SR
1,609 Elo+
Anubis
Anubis
BLooD B4tH 0NI
Anubis
Level 154
God Stats
5W - 4L
1,639 SR
Queue Stats
415W - 351L
1,640 Elo+
Party 1
Bakasura
Bakasura
J0HNNY F1SH
Bakasura
Level 158
God Stats
7W - 7L
1,370 SR
Queue Stats
606W - 582L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
SaltyKitten8961
Ah Puch
Level 113
God Stats
3W - 0L
1,869 SR
Queue Stats
142W - 90L
1,612 Elo+
Party 1
Ra
Ra
SuBCliNiC
Ra
Level 28
God Stats
1W - 0L
1,412 SR
Queue Stats
99W - 55L
1,612 Elo+
Party 1
Fenrir
Fenrir
zHades US
Fenrir
Level 150
God Stats
3W - 1L
1,654 SR
Queue Stats
282W - 230L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 7
10,542
703
10,744
12,777
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 11 / 4
9,952
663
10,823
17,297
5,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 8 / 8
8,770
585
5,438
14,221
4,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
17
2 / 6 / 7
9,611
641
8,111
17,425
5,652
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
dusty85
Chaac
17
4 / 10 / 6
11,118
741
13,560
23,362
17,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 21
11,547
770
15,405
13,549
7,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
J0HNNY F1SH
Bakasura
19
8 / 3 / 20
12,034
802
4,875
16,831
17,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 5 / 20
11,770
785
26,774
10,899
4,789
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 1 / 21
12,012
801
11,798
7,146
3,364
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
zHades US
Fenrir
20
15 / 3 / 21
13,767
918
19,970
18,411
19,129
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
145
14
Kills
42
42
Deaths
15
32
Assists
103
Player
Kills
Deaths
Assists
KDA
W
5
3
21
5.17
L
2
7
7
0.79
L
5
11
4
0.64
L
1
8
8
0.63
L
Chang'e
2
6
7
0.92
W
Bakasura
J0HNNY F1SH
Bakasura
8
3
20
6
W
7
5
20
3.4
W
7
1
21
17.5
L
Chaac
dusty85
Chaac
4
10
6
0.7
W
Fenrir
zHades US
Fenrir
15
3
21
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,676
Damage
78,822
85,082
Taken
66,836
37,686
Mitigated
52,823
22,964
Healing
30,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,405
117
1,717
5,471
13,549
7,961
1,463
6,309
7,240
31,885
0
L
10,744
112
1,392
878
12,777
4,234
60
7,137
5,415
31,536
0
L
10,823
0
201
2,013
17,297
5,733
102
10,922
6,210
24,112
0
L
5,438
509
533
807
14,221
4,638
0
10,720
3,311
0
6,787
L
Chang'e
8,111
800
6,232
5,857
17,425
5,652
0
10,455
6,865
21,958
0
W
Bakasura
J0HNNY F1SH
Bakasura
4,875
3,362
1,760
3,762
16,831
17,580
1,185
5,871
10,960
0
9,801
W
26,774
860
1,586
1,723
10,899
4,789
1,063
6,128
4,771
41,312
0
W
11,798
1,162
6,263
1,801
7,146
3,364
358
4,009
3,137
30,224
0
L
Chaac
dusty85
Chaac
13,560
1,498
557
4,494
23,362
17,429
40
15,624
7,453
0
30,824
W
Fenrir
zHades US
Fenrir
19,970
4,492
2,325
4,115
18,411
19,129
872
7,361
11,050
1,022
26,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,993
Gold Earned
61,130
154
Minions Killed
151
0
Camps Cleared
0
1,154,497
Distance Traveled
1,369,427
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,547
770
36
2
0
232,420
1
L
Janus
10,542
703
42
3
0
215,861
1
L
He Bo
9,952
663
24
2
0
217,150
0
L
Da Ji
8,770
585
5
0
0
220,102
0
L
Chang'e
9,611
641
32
2
0
263,382
0
W
Bakasura
12,034
802
28
2
0
287,744
0
W
Ah Puch
11,770
785
16
1
0
257,323
1
W
Ra
12,012
801
51
3
0
298,429
0
L
Chaac
11,118
741
51
3
0
238,002
0
W
Fenrir
13,767
918
20
1
0
293,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role