Player Matchup

Sylvanus
Sylvanus
DecapitatorBR
Sylvanus
Level 84
God Stats
31W - 41L
1,529 SR
Queue Stats
98W - 97L
1,537 Elo+
Solo
Ra
Ra
Naucts
Ra
Level 109
God Stats
1W - 2L
1,335 SR
Queue Stats
79W - 98L
1,548 Elo+
Party 2
Achilles
Achilles
Ninjas Plant
Achilles
Level 64
God Stats
1W - 3L
1,546 SR
Queue Stats
66W - 78L
1,464 Elo+
Party 2
Team Averages
Level 86
1,470 SR
1,516 Elo+

VS

Team Averages
Level 133
1,590 SR
1,505 Elo+
Cernunnos
Cernunnos
Ghosttin Em 92
Cernunnos
Level 122
God Stats
25W - 29L
1,459 SR
Queue Stats
169W - 141L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
blazzinkhaos
Cthulhu
Level 129
God Stats
8W - 6L
1,666 SR
Queue Stats
236W - 226L
1,510 Elo+
Party 1
Vulcan
Vulcan
the Wolf of 420
Vulcan
Level 147
God Stats
2W - 2L
1,646 SR
Queue Stats
169W - 150L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DecapitatorBR
Sylvanus
20
5 / 1 / 11
18,408
526
19,803
46,547
50,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ra
20
9 / 4 / 5
20,086
574
39,918
43,801
22,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Ninjas Plant
Achilles
20
3 / 5 / 10
18,516
529
28,223
54,551
78,532
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ghosttin Em 92
Cernunnos
20
5 / 9 / 4
20,746
593
34,370
35,701
12,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
blazzinkhaos
Cthulhu
20
3 / 1 / 7
19,582
559
51,632
53,008
64,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
2 / 7 / 7
19,457
556
38,067
20,297
8,556
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
17
Kills
10
10
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DecapitatorBR
Sylvanus
5
1
11
10.5
W
Cernunnos
Ghosttin Em 92
Cernunnos
5
9
4
0.78
L
Ra
9
4
5
2.88
L
Achilles
Ninjas Plant
Achilles
3
5
10
1.6
W
Cthulhu
blazzinkhaos
Cthulhu
3
1
7
6.5
W
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,944
Damage
124,069
144,899
Taken
109,006
151,718
Mitigated
86,188
69,577
Healing
42,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DecapitatorBR
Sylvanus
19,803
1,002
20,091
19,596
46,547
50,589
546
30,084
16,213
45,571
0
W
Cernunnos
Ghosttin Em 92
Cernunnos
34,370
18,822
921
13,783
35,701
12,966
3,215
24,040
11,661
0
168,943
L
Ra
39,918
1,859
7,945
11,556
43,801
22,597
684
28,679
14,576
186,837
0
L
Achilles
Ninjas Plant
Achilles
28,223
8,746
2,168
8,221
54,551
78,532
420
29,378
24,323
0
98,542
W
Cthulhu
blazzinkhaos
Cthulhu
51,632
2,592
1,050
23,573
53,008
64,666
35
21,673
31,335
102,605
0
W
38,067
17,781
0
2,693
20,297
8,556
1,328
14,504
5,793
147,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,010
Gold Earned
59,785
340
Minions Killed
355
0
Camps Cleared
0
2,029,987
Distance Traveled
1,890,626
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
18,408
526
47
1
0
647,671
6
W
Cernunnos
20,746
593
144
4
0
568,733
2
L
Ra
20,086
574
200
6
0
726,969
3
L
Achilles
18,516
529
93
3
0
655,347
1
W
Cthulhu
19,582
559
58
2
0
716,833
4
W
Vulcan
19,457
556
153
4
0
605,060
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role