Player Matchup

Vulcan
Vulcan
Blood Daimyo
Vulcan
Level 22
God Stats
36W - 38L
1,584 SR
Queue Stats
100W - 99L
1,429 Elo+
Solo
Fenrir
Fenrir
SkoomaAddictt
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,032 Elo+
Solo
Serqet
Serqet
XxMrs_N0L1FExX
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 263L
1,412 Elo+
Solo
Xing Tian
Xing Tian
kxngtulip
Xing Tian
Level 13
God Stats
3W - 3L
1,790 SR
Queue Stats
19W - 27L
1,340 Elo+
Solo
Hercules
Hercules
sllimshady1738
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 234L
1,412 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,325 Elo+

VS

Team Averages
Level 14
1,508 SR
1,362 Elo+
Artemis
Artemis
HDGull24
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 1
Chaac
Chaac
WillyMango8
Chaac
Level 9
God Stats
7W - 9L
1,478 SR
Queue Stats
39W - 36L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
lEternalXChaosl
Cthulhu
Level 13
God Stats
64W - 65L
1,447 SR
Queue Stats
66W - 69L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
oCappinCrunch
Kukulkan
Level 17
God Stats
7W - 3L
1,591 SR
Queue Stats
14W - 11L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
ragin_storm2018
Baron Samedi
Level 28
God Stats
3W - 3L
1,524 SR
Queue Stats
53W - 74L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
2 / 2 / 5
11,751
904
17,916
8,931
6,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 13 / 4
11,426
879
10,703
26,541
11,395
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 3
11,028
848
6,772
11,722
5,209
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
kxngtulip
Xing Tian
18
5 / 5 / 3
12,956
997
15,311
20,373
11,594
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hercules
18
2 / 7 / 5
12,565
967
11,686
35,879
30,882
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HDGull24
Artemis
18
2 / 3 / 13
11,616
894
9,635
10,259
4,034
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 3 / 16
12,626
971
18,704
18,651
19,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 0 / 12
12,475
960
16,195
13,445
15,381
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
oCappinCrunch
Kukulkan
20
11 / 2 / 13
14,248
1,096
32,850
10,178
4,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ragin_storm2018
Baron Samedi
20
6 / 3 / 14
13,097
1,007
17,007
14,485
6,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
11
Kills
30
30
Deaths
11
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
2
5
2.25
W
Artemis
HDGull24
Artemis
2
3
13
2.83
L
1
13
4
0.23
W
5
3
16
4.33
L
1
3
3
0.83
L
Xing Tian
kxngtulip
Xing Tian
5
5
3
1.3
W
6
0
12
12
W
Kukulkan
oCappinCrunch
Kukulkan
11
2
13
8.75
W
Baron Samedi
ragin_storm2018
Baron Samedi
6
3
14
4.33
L
Hercules
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,388
Damage
94,391
103,446
Taken
67,018
65,157
Mitigated
50,554
14,940
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
17,916
6,147
0
0
8,931
6,077
0
5,366
3,565
35,232
0
W
Artemis
HDGull24
Artemis
9,635
5,181
0
795
10,259
4,034
0
5,893
4,030
0
21,813
L
10,703
3,018
0
610
26,541
11,395
0
17,582
8,959
0
25,009
W
18,704
4,560
1,010
8,616
18,651
19,700
0
8,650
9,542
0
29,445
L
6,772
2,269
0
0
11,722
5,209
0
7,477
4,245
0
12,339
L
Xing Tian
kxngtulip
Xing Tian
15,311
1,415
246
3,718
20,373
11,594
0
9,897
10,476
36,689
0
W
16,195
1,165
0
0
13,445
15,381
0
6,863
6,246
36,511
0
W
Kukulkan
oCappinCrunch
Kukulkan
32,850
1,260
0
0
10,178
4,448
0
5,113
4,936
59,620
0
W
Baron Samedi
ragin_storm2018
Baron Samedi
17,007
1,919
2,882
5,505
14,485
6,991
0
6,385
8,100
37,350
0
L
Hercules
11,686
4,505
0
10,366
35,879
30,882
0
25,730
10,149
0
21,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,726
Gold Earned
64,062
145
Minions Killed
217
12
Camps Cleared
3
1,226,789
Distance Traveled
1,152,456
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,751
904
29
2
0
258,732
0
W
Artemis
11,616
894
26
2
0
203,338
1
L
Fenrir
11,426
879
41
3
0
232,019
1
W
Chaac
12,626
971
23
2
0
220,528
0
L
Serqet
11,028
848
8
1
2
275,177
0
L
Xing Tian
12,956
997
43
3
8
243,471
0
W
Cthulhu
12,475
960
45
3
0
262,862
0
W
Kukulkan
14,248
1,096
78
6
2
246,098
0
W
Baron Samedi
13,097
1,007
45
3
1
219,630
0
L
Hercules
12,565
967
24
2
2
217,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role