Player Matchup

Nike
Nike
LeMadLad
Nike
Level 18
God Stats
0W - 2L
1,355 SR
Queue Stats
4W - 12L
1,091 Elo+
Solo
Arachne
Arachne
gusty-defect2
Arachne
Level 17
God Stats
37W - 70L
1,321 SR
Queue Stats
43W - 71L
1,180 Elo+
Solo
The Morrigan
The Morrigan
maelstrm
The Morrigan
Level 21
God Stats
0W - 2L
1,241 SR
Queue Stats
24W - 21L
1,108 Elo+
Solo
Cernunnos
Cernunnos
omarc92
Cernunnos
Level 27
God Stats
3W - 9L
1,190 SR
Queue Stats
19W - 27L
1,197 Elo+
Solo
Cthulhu
Cthulhu
piloto709dannye
Cthulhu
Level 18
God Stats
2W - 5L
1,311 SR
Queue Stats
31W - 63L
1,047 Elo+
Solo
Team Averages
Level 20
1,284 SR
1,124 Elo+

VS

Team Averages
Level 20
1,431 SR
1,172 Elo+
Athena
Athena
GoatedMoises
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 69L
1,150 Elo+
Solo
Mercury
Mercury
Mr_Taijutsu
Mercury
Level 28
God Stats
15W - 23L
1,325 SR
Queue Stats
45W - 46L
1,237 Elo+
Party 1
Guan Yu
Guan Yu
ReavyReavis
Guan Yu
Level 25
God Stats
14W - 6L
1,397 SR
Queue Stats
15W - 15L
1,168 Elo+
Party 1
Yemoja
Yemoja
SakuNo332
Yemoja
Level 16
God Stats
2W - 2L
1,260 SR
Queue Stats
45W - 31L
1,229 Elo+
Solo
Kuzenbo
Kuzenbo
TRU BLAKK GOD
Kuzenbo
Level 12
God Stats
25W - 40L
1,670 SR
Queue Stats
177W - 194L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
7 / 7 / 15
17,135
1,008
39,763
39,384
29,591
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
17
0 / 0 / 3
12,572
740
0
0
0
The Morrigan
maelstrm
The Morrigan
20
4 / 6 / 14
16,927
996
21,184
18,334
19,957
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
omarc92
Cernunnos
20
11 / 6 / 7
16,922
995
61,906
31,288
12,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 7 / 12
14,708
865
17,724
30,403
36,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
2 / 3 / 10
14,488
852
7,679
24,938
29,677
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Mr_Taijutsu
Mercury
20
15 / 5 / 6
18,710
1,101
51,003
34,248
20,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
ReavyReavis
Guan Yu
20
7 / 5 / 14
16,988
999
27,727
34,894
47,312
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
SakuNo332
Yemoja
20
2 / 3 / 13
16,094
947
8,912
26,122
15,851
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
20
0 / 9 / 10
14,423
848
11,216
32,019
31,708
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
79
24
Kills
26
26
Deaths
25
51
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Athena
2
3
10
2.33
L
Nike
7
7
15
2.07
W
Mercury
Mr_Taijutsu
Mercury
15
5
6
3.6
W
Guan Yu
ReavyReavis
Guan Yu
7
5
14
2.8
W
Yemoja
SakuNo332
Yemoja
2
3
13
2.83
W
Kuzenbo
0
9
10
0.56
L
Arachne
0
0
3
1.5
L
The Morrigan
maelstrm
The Morrigan
4
6
14
1.83
L
Cernunnos
omarc92
Cernunnos
11
6
7
2.42
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,577
Damage
106,537
119,409
Taken
152,221
98,351
Mitigated
145,211
12,701
Healing
44,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,679
2,857
0
1,854
24,938
29,677
0
6,886
18,052
19,901
0
L
Nike
39,763
14,746
0
9,547
39,384
29,591
0
8,683
28,282
0
70,648
W
Mercury
Mr_Taijutsu
Mercury
51,003
45,308
664
10,801
34,248
20,663
0
9,746
24,502
0
103,345
W
Guan Yu
ReavyReavis
Guan Yu
27,727
9,764
2,567
5,918
34,894
47,312
0
7,820
26,517
0
64,979
W
Yemoja
SakuNo332
Yemoja
8,912
4,062
12,059
5,695
26,122
15,851
0
6,258
19,864
39,740
0
W
Kuzenbo
11,216
3,805
0
4,761
32,019
31,708
0
7,994
24,025
42,466
0
L
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
maelstrm
The Morrigan
21,184
2,202
225
0
18,334
19,957
0
4,087
14,152
47,423
590
L
Cernunnos
omarc92
Cernunnos
61,906
43,245
0
1,233
31,288
12,557
0
6,139
25,124
0
103,895
L
17,724
2,090
1,696
0
30,403
36,246
0
8,898
21,410
31,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,264
Gold Earned
80,703
270
Minions Killed
297
4
Camps Cleared
7
1,176,199
Distance Traveled
1,473,281
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,488
852
17
1
0
293,734
3
L
Nike
17,135
1,008
78
5
2
319,143
0
W
Mercury
18,710
1,101
113
7
4
356,581
0
W
Guan Yu
16,988
999
58
3
1
347,440
0
W
Yemoja
16,094
947
40
2
2
271,273
0
W
Kuzenbo
14,423
848
69
4
0
204,253
0
L
Arachne
12,572
740
0
0
0
662
0
L
The Morrigan
16,927
996
49
3
0
299,581
0
L
Cernunnos
16,922
995
111
7
2
302,978
0
L
Cthulhu
14,708
865
32
2
0
253,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role