Player Matchup

Fenrir
Fenrir
A1ph4DOGGO
Fenrir
Level 8
God Stats
7W - 4L
1,692 SR
Queue Stats
11W - 13L
1,372 Elo+
Party 2
Scylla
Scylla
CITADEL V3
Scylla
Level 62
God Stats
101W - 44L
1,625 SR
Queue Stats
400W - 338L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lmaojahdead4710
Tsukuyomi
Level 37
God Stats
10W - 7L
1,542 SR
Queue Stats
131W - 154L
1,197 Elo+
Party 2
Cthulhu
Cthulhu
PINKMANROCKS117
Cthulhu
Level 6
God Stats
5W - 7L
1,401 SR
Queue Stats
6W - 10L
1,137 Elo+
Party 2
Agni
Agni
SENTINEL V3
Agni
Level 86
God Stats
5W - 3L
1,675 SR
Queue Stats
574W - 555L
1,395 Elo+
Party 2
Team Averages
Level 40
1,587 SR
1,299 Elo+

VS

Team Averages
Level 28
1,483 SR
1,244 Elo+
Neith
Neith
XxD0M3N1CxX
Neith
Level 13
God Stats
25W - 22L
1,375 SR
Queue Stats
45W - 55L
1,103 Elo+
Party 1
Chaac
Chaac
barazzoni
Chaac
Level 11
God Stats
4W - 4L
1,620 SR
Queue Stats
9W - 7L
1,295 Elo+
Party 1
Zeus
Zeus
chaleca_velado
Zeus
Level 13
God Stats
2W - 6L
1,399 SR
Queue Stats
124W - 167L
1,209 Elo+
Solo
Hera
Hera
jesseenker
Hera
Level 67
God Stats
10W - 9L
1,506 SR
Queue Stats
44W - 55L
1,275 Elo+
Party 1
Da Ji
Da Ji
xXTurtleboy
Da Ji
Level 34
God Stats
10W - 12L
1,513 SR
Queue Stats
91W - 100L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A1ph4DOGGO
Fenrir
12
1 / 4 / 3
7,253
427
3,260
7,567
2,606
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
CITADEL V3
Scylla
18
14 / 0 / 2
11,428
672
17,817
11,158
4,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Lmaojahdead4710
Tsukuyomi
12
1 / 1 / 3
8,259
486
1,950
6,356
2,181
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 3
7,242
426
3,398
8,406
4,119
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 0 / 0
10,099
594
6,827
8,011
3,994
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,814
460
6,625
7,228
2,590
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
barazzoni
Chaac
11
1 / 3 / 3
7,086
417
5,825
8,016
7,262
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
7,027
413
4,848
8,627
2,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 0
6,357
374
5,216
8,525
3,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 0
7,231
425
5,813
13,594
4,234
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
20
Kills
7
7
Deaths
20
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A1ph4DOGGO
Fenrir
1
4
3
0.63
W
Scylla
CITADEL V3
Scylla
14
0
2
15
W
Tsukuyomi
Lmaojahdead4710
Tsukuyomi
1
1
3
2.5
W
0
2
3
0.75
W
4
0
0
4
L
4
3
2
1.67
L
Chaac
barazzoni
Chaac
1
3
3
0.83
L
0
3
0
0
L
0
6
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,252
Damage
28,327
41,498
Taken
45,990
17,346
Mitigated
20,182
16,231
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A1ph4DOGGO
Fenrir
3,260
972
0
828
7,567
2,606
565
788
6,579
0
11,409
W
Scylla
CITADEL V3
Scylla
17,817
2,001
579
4,348
11,158
4,446
639
4,651
6,507
85,144
0
W
Tsukuyomi
Lmaojahdead4710
Tsukuyomi
1,950
463
0
2,727
6,356
2,181
0
0
6,331
0
38,188
W
3,398
252
148
2,669
8,406
4,119
58
1,345
6,916
24,628
0
W
6,827
415
0
4,932
8,011
3,994
1,693
3,280
4,706
61,285
0
L
6,625
3,691
0
1,643
7,228
2,590
1,305
4,280
2,948
0
39,860
L
Chaac
barazzoni
Chaac
5,825
661
0
2,257
8,016
7,262
0
3,881
4,072
0
26,527
L
4,848
281
0
2,993
8,627
2,785
420
6,396
1,781
33,861
0
L
5,216
2,210
0
755
8,525
3,311
0
6,324
2,201
32,585
0
L
5,813
1,245
0
4,208
13,594
4,234
0
6,595
6,946
0
41,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,281
Gold Earned
35,515
403
Minions Killed
300
0
Camps Cleared
0
1,444,763
Distance Traveled
1,410,208
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,253
427
22
1
0
317,095
0
W
Scylla
11,428
672
137
8
0
339,632
4
W
Tsukuyomi
8,259
486
60
4
0
242,121
0
W
Cthulhu
7,242
426
48
3
0
259,688
1
W
Agni
10,099
594
136
8
0
286,227
1
L
Neith
7,814
460
83
5
0
283,175
0
L
Chaac
7,086
417
42
2
0
254,101
0
L
Zeus
7,027
413
63
4
0
250,099
0
L
Hera
6,357
374
59
3
0
295,742
0
L
Da Ji
7,231
425
53
3
0
327,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role