Player Matchup

Hera
Hera
Aguacatroide
Hera
Level 27
God Stats
10W - 7L
1,836 SR
Queue Stats
62W - 65L
1,452 Elo+
Solo
Eset
Eset
F1EMA
Eset
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,272 Elo+
Party 3
Ah Puch
Ah Puch
Letorms
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,194 Elo+
Solo
Nemesis
Nemesis
ZxZJoNaThAnZxZPR
Nemesis
Level 9
God Stats
7W - 11L
1,247 SR
Queue Stats
8W - 12L
1,218 Elo+
Solo
Agni
Agni
gafielx
Agni
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,239 Elo+
Party 3
Team Averages
Level 16
1,516 SR
1,275 Elo+

VS

Team Averages
Level 21
1,343 SR
1,318 Elo+
Ah Muzen Cab
Ah Muzen Cab
Glargion
Ah Muzen Cab
Level 17
God Stats
5W - 6L
1,405 SR
Queue Stats
5W - 6L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
Sevencraft
Cthulhu
Level 16
God Stats
20W - 35L
1,426 SR
Queue Stats
424W - 444L
1,356 Elo+
Party 1
Eset
Eset
Starfire2207
Eset
Level 14
God Stats
2W - 2L
1,143 SR
Queue Stats
17W - 26L
1,156 Elo+
Party 2
Zeus
Zeus
TriggerManLui
Zeus
Level 38
God Stats
46W - 36L
1,241 SR
Queue Stats
586W - 607L
1,352 Elo+
Party 1
Horus
Horus
jagle4
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 4
14,803
987
24,984
14,607
5,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
F1EMA
Eset
19
0 / 5 / 5
12,544
836
10,874
16,459
8,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Letorms
Ah Puch
19
2 / 3 / 6
13,122
875
18,212
23,351
22,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 6 / 4
13,577
905
18,297
24,065
9,642
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
gafielx
Agni
18
0 / 13 / 4
11,919
795
3,796
18,411
6,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Glargion
Ah Muzen Cab
20
9 / 4 / 11
15,604
1,040
32,551
16,396
9,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sevencraft
Cthulhu
20
3 / 1 / 15
14,151
943
17,933
25,655
37,387
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 1 / 14
13,280
885
5,337
9,354
4,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 5 / 7
14,563
971
24,716
12,069
5,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
jagle4
Horus
20
4 / 2 / 16
14,419
961
9,471
21,877
28,487
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
13
Kills
29
29
Deaths
13
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
7
2
4
4.5
L
Eset
F1EMA
Eset
0
5
5
0.5
W
Ah Muzen Cab
Glargion
Ah Muzen Cab
9
4
11
3.63
L
Ah Puch
Letorms
Ah Puch
2
3
6
1.67
W
Cthulhu
Sevencraft
Cthulhu
3
1
15
10.5
W
2
1
14
9
W
11
5
7
2.9
L
4
6
4
1
L
Agni
gafielx
Agni
0
13
4
0.15
W
Horus
jagle4
Horus
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,163
Damage
90,008
96,893
Taken
85,351
53,343
Mitigated
85,590
6,577
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,984
9,216
0
2,001
14,607
5,403
0
4,979
9,628
50,650
0
L
Eset
F1EMA
Eset
10,874
1,834
1,240
961
16,459
8,621
0
10,423
6,036
31,443
0
W
Ah Muzen Cab
Glargion
Ah Muzen Cab
32,551
16,951
0
2,115
16,396
9,576
0
11,759
4,485
0
75,607
L
Ah Puch
Letorms
Ah Puch
18,212
1,766
0
907
23,351
22,823
0
11,001
12,350
29,423
0
W
Cthulhu
Sevencraft
Cthulhu
17,933
1,239
1,584
987
25,655
37,387
0
13,657
11,592
59,609
0
W
5,337
267
514
586
9,354
4,278
0
8,641
688
19,190
0
W
24,716
4,218
0
1,184
12,069
5,862
0
9,468
2,381
44,919
0
L
18,297
10,237
0
1,216
24,065
9,642
0
11,103
12,962
0
46,678
L
Agni
gafielx
Agni
3,796
744
0
252
18,411
6,854
0
10,480
7,931
14,636
0
W
Horus
jagle4
Horus
9,471
4,497
6,480
6,787
21,877
28,487
0
13,186
8,339
0
15,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,965
Gold Earned
72,017
271
Minions Killed
342
3
Camps Cleared
13
1,214,141
Distance Traveled
1,399,280
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,803
987
94
6
2
283,833
0
L
Eset
12,544
836
59
4
1
232,368
0
W
Ah Muzen Cab
15,604
1,040
114
8
5
279,294
1
L
Ah Puch
13,122
875
31
2
0
274,361
1
W
Cthulhu
14,151
943
71
5
4
274,513
2
W
Eset
13,280
885
49
3
3
297,258
0
W
Zeus
14,563
971
84
6
0
223,166
0
L
Nemesis
13,577
905
69
5
0
300,368
0
L
Agni
11,919
795
18
1
0
123,211
2
W
Horus
14,419
961
24
2
1
325,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role